Abstract is missing.
- HCI Education in Brazil: Challenges and OpportunitiesClodis Boscarioli, Silvia Amélia Bim, Milene Selbach Silveira, Raquel Oliveira Prates, Simone Diniz Junqueira Barbosa. 3-12 [doi]
- Semiotics of Interaction: Towards a UI AlphabetJan Brejcha, Aaron Marcus. 13-21 [doi]
- Engagingdesign - Methods for Collective CreativityPaul Chamberlain, Claire Craig. 22-31 [doi]
- Toward a New Design Philosophy of HCI: Knowledge of Collaborative Action of "We" Human-and-TechnologyHyunkyoung Cho, Joonsung Yoon. 32-40 [doi]
- The Link between Inclusive Design and Innovation: Some Key ElementsKristin Skeide Fuglerud, David Sloan. 41-50 [doi]
- Tuning an HCI Curriculum for Master Students to Address Interactive Critical Systems AspectsMichel Galindo, Célia Martinie, Philippe A. Palanque, Marco Winckler, Peter Forbrig. 51-60 [doi]
- Ageing and InnovationMatthias Göbel. 61-67 [doi]
- Understanding User Experience and Artifact Development through Qualitative Investigation: Ethnographic Approach for Human-Centered DesignAyako Hashizume, Masaaki Kurosu. 68-76 [doi]
- User Research for Experience VisionSeiji Hayakawa, Yoshihiro Ueda, Kentaro Go, Katsumi Takahashi, Koji Yanagida, Kazuhiko Yamazaki. 77-84 [doi]
- Analyzing Varying Environmental Contexts in Public TransportStephan Hörold, Cindy Mayas, Heidi Krömker. 85-94 [doi]
- The Conceptual Model of Experience Engineering (XE)Masaaki Kurosu. 95-102 [doi]
- User Centered Inclusive Design Process: A 'Situationally-Induced Impairments and Disabilities' PerspectiveHyung Jun Oh, Hyo-Chang Kim, Hwan Hwangbo, Yong Gu Ji. 103-108 [doi]
- Applying Contextual Design to Multiple Teams in Emergency ManagementTania Randall, Jacquelyn Crebolder, Gerard Torenvliet, Jeremy Leal. 109-118 [doi]
- Visualization and Evaluation for Experience VisionKatsumi Takahashi, Kazuhiko Yamazaki, Seiji Hayakawa, Koji Yanagida, Kentaro Go, Yoshihiro Ueda. 119-127 [doi]
- Confabulation in the Time of Transdisciplinarity: Reflection on HCI Education and a Call for ConversationNicholas True, Jeroen Peeters, Daniel Fallman. 128-136 [doi]
- Proposal for Experience VisionKazuhiko Yamazaki, Kentaro Go, Katsumi Takahashi, Seiji Hayakawa, Yoshihiro Ueda, Koji Yanagida. 137-145 [doi]
- Collaborative User Experience Design Methods for Enterprise SystemHiroko Yasu, Naoko Iwata, Izumi Kohno. 146-155 [doi]
- An Estimation Framework of a User Learning Curve on Web-Based Interface Using Eye Tracking EquipmentMasanori Akiyoshi, Hidetoshi Takeno. 159-165 [doi]
- A Grounded Procedure for Managing Data and Sample Size of a Home Medical Device AssessmentSimone Borsci, Jennifer L. Martin, Julie Barnett. 166-175 [doi]
- Usability Guidelines for Desktop Search EnginesManuel Burghardt, Tim Schneidermeier, Christian Wolff. 176-183 [doi]
- Analyzing Face and Speech Recognition to Create Automatic Information for Usability EvaluationThiago Adriano Coleti, Marcelo Morandini, Fátima de Lourdes dos Santos Nunes. 184-192 [doi]
- Linking Context to Evaluation in the Design of Safety Critical InterfacesMichael Feary, Dorrit Billman, Xiuli Chen, Andrew Howes, Richard L. Lewis, Lance Sherry, Satinder Singh. 193-202 [doi]
- Environmental Evaluation of a Rehabilitation Aid Interaction under the Framework of the Ideal Model of Assistive Technology Assessment ProcessStefano Federici, Simone Borsci, Maria Laura Mele. 203-210 [doi]
- Towards Ergonomic User Interface Composition: A Study about Information Density CriterionYoann Gabillon, Sophie Lepreux, Káthia Marçal de Oliveira. 211-220 [doi]
- Human-Machine Interaction Evaluation FrameworkHans Jander, Jens Alfredson. 221-230 [doi]
- Supervisory Control Interface Design for Unmanned Aerial Vehicles through GEDIS-UAVSalvador Lorite, Adolfo Muñoz, Josep Tornero, Pere Ponsa, Enric Pastor. 231-240 [doi]
- Remote Usability Evaluation of Mobile Web ApplicationsPaolo Burzacca, Fabio Paternò. 241-248 [doi]
- Design and Implementation of ErgoIdentifier: A Tool for Automated Identification of Websites Interaction ElementsOscar Francisco dos Santos, Marcelo Morandini. 249-255 [doi]
- A Self-Evaluation Tool for Quantitative User Research within the digital.me ProjectAndreas Schuller, Rafael Giménez, Fabian Hermann. 256-264 [doi]
- Priming Categorization in a Card SortCamie Steinhoff, Jeremiah D. Still. 265-272 [doi]
- Case Study for Experience Vision - Application for PCKanako Ariya. 275-280 [doi]
- Using the Common Industry Format to Document the Context of UseNigel Bevan. 281-289 [doi]
- V&V of Lexical, Syntactic and Semantic Properties for Interactive Systems through Model Checking of Formal Description of DialogGuillaume Brat, Célia Martinie, Philippe A. Palanque. 290-299 [doi]
- Formal Pattern Specifications to Facilitate Semi-automated User Interface GenerationJürgen Engel, Christian Märtin, Christian Herdin, Peter Forbrig. 300-309 [doi]
- A Mobile Application Flow Representation for Mutual Understanding of IT and Healthcare ProfessionalsYusuf Nasuh Erturan, Semih Bilgen, Gul Tokdemir, Nergiz Ercil Cagiltay, Ekrem Yildiz, Esra Özcebe. 310-319 [doi]
- Communicating Ideas in Computer-Supported Modeling Tasks: A Case Study with BPMNJuliana Jansen Ferreira, Clarisse Sieckenius de Souza. 320-329 [doi]
- Semantic Execution of Subject-Oriented Process ModelsAlbert Fleischmann, Werner Schmidt, Christian Stary. 330-339 [doi]
- Special Challenges for Models and Patterns in Smart EnvironmentsPeter Forbrig, Christian Märtin, Michael Zaki. 340-349 [doi]
- Parallel Rendering of Human-Computer Interaction Industrial Applications on Multi-/Many-Core PlatformsSven Hermann, Arquimedes Canedo, Lingyun (Max) Wang. 350-360 [doi]
- A Logical Design Method for User Interface Using GUI Design PatternsIchiro Hirata, Toshiki Yamaoka. 361-370 [doi]
- Developing Mobile Apps Using Cross-Platform Frameworks: A Case StudyShah Rukh Humayoun, Stefan Ehrhart, Achim Ebert. 371-380 [doi]
- EMIL: A Rapid Prototyping Authoring Environment for the Design of Interactive Surface ApplicationsJohannes Luderschmidt, Nadia Haubner, Simon Lehmann, Ralf Dörner. 381-390 [doi]
- Extending the Information of Activity Diagrams with a User Input ClassificationCindy Mayas, Stephan Hörold, Heidi Krömker. 391-400 [doi]
- Patterns and Models for Automated User Interface Construction - In Search of the Missing LinksChristian Märtin, Christian Herdin, Jürgen Engel. 401-410 [doi]
- Evaluation of User Interface Description Languages for Model-Based User Interface Development in the German Automotive IndustryGerrit Meixner, Marius Orfgen, Moritz Kümmerling. 411-420 [doi]
- An Empirical Study on Immersive Prototyping DimensionsSamuel Moreira, Rui José, José Creissac Campos. 421-430 [doi]
- From Multicultural Agents to Culture-Aware RobotsMatthias Rehm. 431-440 [doi]
- Visual Interfaces Design Simplification through Components ReuseJavier Rodeiro Iglesias, Pedro M. Teixeira-Faria. 441-450 [doi]
- Established and Innovative Facets of Interactive Prototypes - A Case StudySebastian C. Scholz, Dieter Wallach. 451-459 [doi]
- Multi-level Communicability Evaluation of a Prototyping ToolVinícius Costa Villas Bôas Segura, Fabiana Pedreira Simões, Gabriel Sotero, Simone Diniz Junqueira Barbosa. 460-469 [doi]
- Participatory Action Research in Software Development: Indigenous Knowledge Management Systems Case StudySiang-Ting Siew, Alvin W. Yeo, Tariq Zaman. 470-479 [doi]
- Enhanced 3D Sketch System Incorporating "Life-Size" and "Operability" FunctionsShun'ichi Tano, Naofumi Kanayama, Xinpeng Huang, Junko Ichino, Tomonori Hashiyama, Mitsuru Iwata. 480-489 [doi]
- An Interface Prototyper Supporting Free Design Components SpecificationPedro M. Teixeira-Faria, Javier Rodeiro Iglesias. 490-499 [doi]
- Structured Scenario-Based Design Method for Experience VisionYoshihiro Ueda, Kentaro Go, Katsumi Takahashi, Seiji Hayakawa, Kazuhiko Yamazaki, Koji Yanagida. 500-509 [doi]
- Requirements for a Definition of Generative User Interface PatternsStefan Wendler, Ilka Philippow. 510-520 [doi]
- Characterizing Incidents Reporting Systems across Applications DomainsMarco Winckler, Cédric Bach, Regina Bernhaupt. 521-530 [doi]
- Method Format for Experience VisionKoji Yanagida, Yoshihiro Ueda, Kentaro Go, Katsumi Takahashi, Seiji Hayakawa, Kazuhiko Yamazaki. 531-539 [doi]
- Case Study for Experience Vision Designing Notebook PCDer-Jang Yu, Ming-Chuen Chuang, Steven Tseng. 540-546 [doi]
- Investigating the Effects of Font Styles on Perceived Visual Aesthetics of Website Interface DesignAhamed AlTaboli. 549-554 [doi]
- A Color Schemer for Webpage Design Using Interactive Mood BoardZhenyu Gu, Zhanwei Wu, Jiamin Yu, Jian Lou. 555-564 [doi]
- Study on Effects of Text Decoration for a Text Based Communication Tool in EducationMasateru Hishina, Katsuaki Miike, Nobutake Asaba, Satoru Murakami, Yuichi Ohkawa, Takashi Mitsuishi. 565-574 [doi]
- Ease of Icon Processing Can Predict Icon AppealSiné McDougall, Irene Reppa. 575-584 [doi]
- Basic Study on Kawaii Feeling of Material PerceptionMichiko Ohkura, Tsuyoshi Komatsu. 585-592 [doi]
- Centrality of Visual Aesthetics in the Online Context: An Assessment and Empirical EvidenceSupavich Pengnate, Rathindra Sarathy, Todd Arnold. 593-600 [doi]
- The Feeling of Kawaii Is a Function of InteractionHisao Shiizuka. 601-610 [doi]
- Comparison of Kansei Information between Joyful and Happy Expressions in DanceNao Shikanai, Kozaburo Hachimura. 611-619 [doi]
- Study of Kawaii-ness in Motion - Physical Properties of Kawaii Motion of RoombaShohei Sugano, Yutaka Miyaji, Ken Tomiyama. 620-629 [doi]