Abstract is missing.
- Simulation Level of Detail for Virtual HumansCyril Brom, Ondrej Sery, Tomás Poch. 1-14 [doi]
- Towards Natural Gesture Synthesis: Evaluating Gesture Units in a Data-Driven Approach to Gesture SynthesisMichael Kipp, Michael Neff, Kerstin H. Kipp, Irene Albrecht. 15-28 [doi]
- 3D Audiovisual Rendering and Real-Time Interactive Control of Expressivity in a Talking HeadJean-Claude Martin, Christophe d Alessandro, Christian Jacquemin, Brian F. G. Katz, Aurélien Max, Laurent Pointal, Albert Rilliard. 29-36 [doi]
- Semantic Segmentation of Motion Capture Using Laban Movement AnalysisDurell Bouchard, Norman I. Badler. 37-44 [doi]
- A Computational Model of Culture-Specific Conversational BehaviorDusan Jan, David Herrera, Bilyana Martinovski, David G. Novick, David R. Traum. 45-56 [doi]
- Ethnic Identity and Engagement in Embodied Conversational AgentsFrancisco Iacobelli, Justine Cassell. 57-63 [doi]
- Neuroticism - A Competitive Advantage (Also) for IVAs?Christoph Hermann, Helmuth Melcher, Stefan Rank, Robert Trappl. 64-71 [doi]
- Emotionally Expressive Head and Body Movement During Gaze ShiftsBrent Lance, Stacy Marsella. 72-85 [doi]
- Fuzzy Similarity of Facial Expressions of Embodied AgentsRadoslaw Niewiadomski, Catherine Pelachaud. 86-98 [doi]
- The Behavior Markup Language: Recent Developments and ChallengesHannes Högni Vilhjálmsson, Nathan Cantelmo, Justine Cassell, Nicolas Ech Chafai, Michael Kipp, Stefan Kopp, Maurizio Mancini, Stacy Marsella, Andrew N. Marshall, Catherine Pelachaud, Zsófia Ruttkay, Kristinn R. Thórisson, Herwin van Welbergen, Rick J. van der Werf. 99-111 [doi]
- Dynamic Behavior Qualifiers for Conversational AgentsMaurizio Mancini, Catherine Pelachaud. 112-124 [doi]
- Creating Rapport with Virtual AgentsJonathan Gratch, Ning Wang, Jillian Gerten, Edward Fast, Robin Duffy. 125-138 [doi]
- Incremental Multimodal Feedback for Conversational AgentsStefan Kopp, Thorsten Stocksmeier, Dafydd Gibbon. 139-146 [doi]
- Searching for Prototypical Facial Feedback SignalsDirk Heylen, Elisabetta Bevacqua, Marion Tellier, Catherine Pelachaud. 147-153 [doi]
- Fluid Semantic Back-Channel Feedback in Dialogue: Challenges and ProgressGudny Ragna Jonsdottir, Jonathan Gratch, Edward Fast, Kristinn R. Thórisson. 154-160 [doi]
- T2D: Generating Dialogues Between Virtual Agents Automatically from TextPaul Piwek, Hugo Hernault, Helmut Prendinger, Mitsuru Ishizuka. 161-174 [doi]
- So Let s See: Taking and Keeping the Initiative in Collaborative DialoguesSabine Payr. 175-182 [doi]
- Health Document Explanation by Virtual AgentsTimothy W. Bickmore, Laura M. Pfeifer, Michael K. Paasche-Orlow. 183-196 [doi]
- Virtual Patients for Clinical Therapist Skills TrainingPatrick G. Kenny, Thomas D. Parsons, Jonathan Gratch, Anton Leuski, Albert A. Rizzo. 197-210 [doi]
- Integrating a Virtual Agent into the Real World: The Virtual Anatomy Assistant RitchieVolker Wiendl, Klaus Dorfmüller-Ulhaas, Nicolas Schulz, Elisabeth André. 211-224 [doi]
- Proactive Authoring for Interactive Drama: An Author s AssistantMei Si, Stacy Marsella, David V. Pynadath. 225-237 [doi]
- The Effects of an Embodied Conversational Agent s Nonverbal Behavior on User s Evaluation and Behavioral MimicryNicole C. Krämer, Nina Simons, Stefan Kopp. 238-251 [doi]
- Spatial Social Behavior in Second LifeDoron Friedman, Anthony Steed, Mel Slater. 252-263 [doi]
- Generating Embodied Descriptions Tailored to User PreferencesMary Ellen Foster. 264-271 [doi]
- Scrutinizing Natural Scenes: Controlling the Gaze of an Embodied Conversational AgentAntoine Picot, Gérard Bailly, Frédéric Elisei, Stephan Raidt. 272-282 [doi]
- Attentive Presentation AgentsTobias Eichner, Helmut Prendinger, Elisabeth André, Mitsuru Ishizuka. 283-295 [doi]
- The Rickel Gaze Model: A Window on the Mind of a Virtual HumanJina Lee, Stacy Marsella, David R. Traum, Jonathan Gratch, Brent Lance. 296-303 [doi]
- Embodied Creative Agents: A Preliminary Social-Cognitive FrameworkStéphanie Buisine, Améziane Aoussat, Jean-Claude Martin. 304-316 [doi]
- Feel the Difference: A Guide with Attitude!Mei Yii Lim, Ruth Aylett. 317-330 [doi]
- It s All in the AnticipationCarlos Martinho, Ana Paiva. 331-338 [doi]
- Incorporating Emotion Regulation into Virtual StoriesTibor Bosse, Matthijs Pontier, Ghazanfar F. Siddiqui, Jan Treur. 339-347 [doi]
- Endowing Emotional Agents with Coping Strategies: From Emotions to Emotional BehaviourCarole Adam, Dominique Longin. 348-349 [doi]
- From IVAs to Comics Generating Comic Strips from Emergent Stories with Autonomous CharactersTiago Alves, Ana Simões, Marco Vala, Ana Paiva, Adrian McMichael, Ruth Aylett. 350-351 [doi]
- Emotional Agents with Team Roles to Support Human Group TrainingRaúl A. Aguilar, Angélica de Antonio, Ricardo Imbert. 352-353 [doi]
- Context Awareness in Mobile Relational AgentsTimothy W. Bickmore, Daniel Mauer, Thomas Brown. 354-355 [doi]
- Implicit Training of Virtual AgentsAnton Bogdanovych, Marc Esteva, Simeon J. Simoff, Carles Sierra. 356-357 [doi]
- Human Actors and Virtual Agents Playing Together to Transform Stage Direction PracticesAlain Bonardi, Christine Zeppenfeld. 358-359 [doi]
- Towards Characters with a Full Episodic MemoryCyril Brom, Klára Pesková, Jirí Lukavský. 360-361 [doi]
- Towards Fast Prototyping of IVAs Behavior: Pogamut 2Ondrej Burkert, Rudolf Kadlec, Jakub Gemrot, Michal Bída, Jan Havlícek, Martin Dörfler, Cyril Brom. 362-363 [doi]
- Towards a Multicultural ECA Tour Guide SystemAleksandra Cerekovic, Hung-Hsuan Huang, Igor S. Pandzic, Yukiko I. Nakano, Toyoaki Nishida. 364-365 [doi]
- Towards the Specification of an ECA with Variants of GesturesNicolas Ech Chafai, Catherine Pelachaud, Danielle Pelé. 366-367 [doi]
- AI-RPG Toolkit: Towards A Deep Model Implementation for Improvisational Virtual DramaChung-Cheng Chiu, Edward Chao-Chun Kao, Paul Hsueh-Min Chang, Von-Wun Soo. 368 [doi]
- Attention Based, Naive Strategies, for Guiding Intelligent Virtual AgentsDamien Clauzel, Claudia Roda, Laurent Ach, Benoît Morel. 369-370 [doi]
- Behavioural Reactive Agents for Video Game Opponents with PersonalitiesCarlos Delgado-Mata, Jesús Ibáñez. 371-372 [doi]
- Adapting Hierarchical Social Organisation by Introducing Fear into an Agent ArchitecturePablo Lucas dos Anjos, Ruth Aylett, Alison Cawsey. 373-374 [doi]
- Roles of a Talking Head in a Cooperative Human-Robot Dialogue SystemMary Ellen Foster. 375-376 [doi]
- Modeling Imitational Behavior Via Social Comparison TheoryNatalie Fridman, Gal A. Kaminka. 377-378 [doi]
- Social Animation in Complex EnvironmentsFrancisco Grimaldo, Miguel Lozano, Fernando Barber. 379-380 [doi]
- A Script Driven Multimodal Embodied Conversational Agent Based on a Generic FrameworkHung-Hsuan Huang, Aleksandra Cerekovic, Igor S. Pandzic, Yukiko I. Nakano, Toyoaki Nishida. 381-382 [doi]
- A Quiz Game Console Based on a Generic Embodied Conversational Agent FrameworkHung-Hsuan Huang, Taku Inoue, Aleksandra Cerekovic, Igor S. Pandzic, Yukiko I. Nakano, Toyoaki Nishida. 383-384 [doi]
- AVSML: An XML-Based Markup Language for Web Information Integration in 3D Virtual SpaceYasuhiko Kitamura, Yatsuho Shibata, Keisuke Tokuda, Kazuki Kobayashi, Noriko Nagata. 385-386 [doi]
- Simulation Environment for Anticipatory Behaving Agents from the Artificial Life DomainKarel Kohout, Pavel Nahodil. 387-388 [doi]
- Towards an Architecture for Aligned Speech and Gesture ProductionStefan Kopp, Kirsten Bergmann. 389-390 [doi]
- Avatar Puppetry Using Real-Time Audio and Video AnalysisSylvain Le Gallou, Gaspard Breton, Renaud Séguier, Christophe Garcia. 391-392 [doi]
- Double Appraisal for Synthetic CharactersSandy Louchart, Ruth Aylett, João Dias. 393-394 [doi]
- An Expressive Avatar for Instant Messaging Endowed with Emotional IntelligenceAlena Neviarouskaya, Helmut Prendinger, Mitsuru Ishizuka. 395-396 [doi]
- ALICIAMarco Paleari, Brian R. Duffy, Benoit Huet. 397-398 [doi]
- Towards a Unified Model of Social and Environment-Directed Agent Gaze BehaviourChristopher Peters. 399-400 [doi]
- Automatic Generation of Expressive Gaze in Virtual Animated Characters: From Artists Craft to a Behavioral Animation ModelRossana B. Queiroz, Leandro Motta Barros, Soraia Raupp Musse. 401-402 [doi]
- Analyzing Gaze During Face-to-Face InteractionStephan Raidt, Gérard Bailly, Frédéric Elisei. 403-404 [doi]
- Affect and Metaphor in an ICA: Further DevelopmentsC. J. Smith, Timothy H. Rumbell, John A. Barnden, Mark G. Lee, S. R. Glasbey, Alan M. Wallington. 405-406 [doi]
- A Case-Based Approach to Intelligent Virtual Agent s Interaction Experience RepresentationHaris Supic. 407-408 [doi]
- Modeling Spatiotemporal Uncertainty in Dynamic Virtual EnvironmentsSpyros Vosinakis, George Anastassakis, Themis Panayiotopoulos. 409-410 [doi]
- Avatars Contributions to Commercial Applications with Living Actor:::TM::: TechnologyLaurent Ach, Benoît Morel. 411-412 [doi]
- The CereVoice Characterful Speech Synthesiser SDKMatthew P. Aylett, Christopher J. Pidcock. 413-414 [doi]
- VirtuOz Interactive AgentsAurélie Cousseau. 415-416 [doi]
- Finger Tracking for Virtual AgentsGerrit Hillebrand, Konrad Zuerl. 417-419 [doi]
- Techniques of Dialogue SimulationFred Roberts, Björn Gülsdorff. 420-421 [doi]