Abstract is missing.
- Trollskogen: a multitouch table top framework for enhancing communication amongst cognitively disabled childrenRu Zarin. 1 [doi]
- Single user multitouch on the DiamondTouch: from 2 x 1D to 2DFrançois Bérard, Yann Laurillau. 1-8 [doi]
- The Haptic Tabletop Puck: the videoNicolai Marquardt, Miguel A. Nacenta, James Everett Young, M. Sheelagh T. Carpendale, Saul Greenberg, Ehud Sharlin. 2 [doi]
- Getting practical with interactive tabletop displays: designing for dense data, fat fingers, diverse interactions, and face-to-face collaborationStephen Voida, Matthew Tobiasz, Julie Stromer, Petra Isenberg, M. Sheelagh T. Carpendale. 3 [doi]
- RealTimeChess: a real-time strategy and multiplayer game for tabletop displaysJonathan Chaboissier, Frédéric Vernier. 4 [doi]
- Curator: a design environment for curating tabletop museum experiencesBenjamin Sprengart, Anthony Collins, Judy Kay. 5 [doi]
- Seamless interaction between creation and appreciation : multi-touch drawing interfaceDaisuke Funato, Satoshi Shibuya, Ayumi Kizuka, Ken-ichi Kimura, Rina Naganuma. 6 [doi]
- PaperLens: advanced magic lens interaction above the tabletopMartin Spindler, Raimund Dachselt. 7 [doi]
- PAC-PAC: pinching gesture recognition for augmented tabletop video gameToshiki Sato, Haruko Mamiya, Kentaro Fukuchi, Hideki Koike. 8 [doi]
- reacTIVision and TUIO: a tangible tabletop toolkitMartin Kaltenbrunner. 9-16 [doi]
- MeTaTop: a multi-sensory and multi-user interface for collaborative analysisChristoph Bichlmeier, Sandro Michael Heining, Latifa Omary, Philipp Stefan, Ben Ockert, Ekkehard Euler, Nassir Navab. 9 [doi]
- 3D multitouch advanced interaction techniques and applicationsChristophe Bortolaso, Emmanuel Dubois, Nicolas Dittlo, Jean-Baptiste de la Rivière. 10 [doi]
- TAP: visual analytics on surface computersStefan Flöring, Tobias Hesselmann. 11 [doi]
- FiberBoard: compact multi-touch display using channeled lightDaniel Jackson, Tom Bartindale, Patrick Olivier. 13 [doi]
- A multi-touch tabletop interface for applying collaborative creativity techniquesMarc René Frieß, Martin Kleinhans, Florian Echtler, Florian Forster, Georg Groh. 14 [doi]
- Nori Scrum meeting tableHenning Voss, Georg Schneider. 15 [doi]
- PyMT: a post-WIMP multi-touch user interface toolkitThomas E. Hansen, Juan Pablo Hourcade, Mathieu Virbel, Sharath Patali, Tiago Serra. 17-24 [doi]
- FiberBoard: compact multi-touch display using channeled lightDaniel Jackson, Tom Bartindale, Patrick Olivier. 25-28 [doi]
- Inverted FTIR: easy multitouch sensing for flatscreensFlorian Echtler, Andreas Dippon, Marcus Tönnis, Gudrun Klinker. 29-32 [doi]
- CRISTAL: a collaborative home media and device controller based on a multi-touch displayThomas Seifried, Michael Haller, Stacey D. Scott, Florian Perteneder, Christian Rendl, Daisuke Sakamoto, Masahiko Inami. 33-40 [doi]
- Analysis of natural gestures for controlling robot teams on multi-touch tabletop surfacesMark Micire, Munjal Desai, Amanda Courtemanche, Katherine M. Tsui, Holly A. Yanco. 41-48 [doi]
- Developing the story: designing an interactive storytelling applicationJohn Helmes, Xiang Cao, Siån E. Lindley, Abigail Sellen. 49-52 [doi]
- FluidPaint: an interactive digital painting system using real wet brushesPeter Vandoren, Luc Claesen, Tom Van Laerhoven, Johannes Taelman, Chris Raymaekers, Eddy Flerackers, Frank Van Reeth. 53-56 [doi]
- Stacks on the surface: resolving physical order using fiducial markers with structured transparencyTom Bartindale, Chris Harrison. 57-60 [doi]
- I-Grabber: expanding physical reach in a large-display tabletop environment through the use of a virtual grabberMartha Abednego, Joong-Ho Lee, Won Moon, Ji-Hyung Park. 61-64 [doi]
- Visualizing and manipulating automatic document orientation methods using vector fieldsPierre Dragicevic, Yuanchun Shi. 65-68 [doi]
- PaperLens: advanced magic lens interaction above the tabletopMartin Spindler, Sophie Stellmach, Raimund Dachselt. 69-76 [doi]
- Exploring tangible and direct touch interfaces for manipulating 2D and 3D information on a digital tableMark S. Hancock, Otmar Hilliges, Christopher Collins, Dominikus Baur, M. Sheelagh T. Carpendale. 77-84 [doi]
- The Haptic Tabletop Puck: tactile feedback for interactive tabletopsNicolai Marquardt, Miguel A. Nacenta, James Everett Young, M. Sheelagh T. Carpendale, Saul Greenberg, Ehud Sharlin. 85-92 [doi]
- Enhancing input on and above the interactive surface with muscle sensingHrvoje Benko, T. Scott Saponas, Dan Morris, Desney S. Tan. 93-100 [doi]
- Hand distinction for multi-touch tabletop interactionChi-Tai Dang, Martin Straub, Elisabeth André. 101-108 [doi]
- Getting practical with interactive tabletop displays: designing for dense data, fat fingers, diverse interactions, and face-to-face collaborationStephen Voida, Matthew Tobiasz, Julie Stromer, Petra Isenberg, M. Sheelagh T. Carpendale. 109-116 [doi]
- Extending touch: towards interaction with large-scale surfacesAlexander Schick, Florian van de Camp, Joris Ijsselmuiden, Rainer Stiefelhagen. 117-124 [doi]
- Simulating grasping behavior on an imaging interactive surfaceAndrew D. Wilson. 125-132 [doi]
- Sticky tools: full 6DOF force-based interaction for multi-touch tablesMark S. Hancock, Thomas ten Cate, M. Sheelagh T. Carpendale. 133-140 [doi]
- Navigation modes for combined table/screen 3D scene renderingRami Ajaj, Frédéric Vernier, Christian Jacquemin. 141-148 [doi]
- Investigating multi-touch and pen gestures for diagram editing on interactive surfacesMathias Frisch, Jens Heydekorn, Raimund Dachselt. 149-156 [doi]
- The effects of changing projection geometry on the interpretation of 3D orientation on tabletopsMark S. Hancock, Miguel A. Nacenta, Carl Gutwin, M. Sheelagh T. Carpendale. 157-164 [doi]
- ShadowGuides: visualizations for in-situ learning of multi-touch and whole-hand gesturesDustin Freeman, Hrvoje Benko, Meredith Ringel Morris, Daniel Wigdor. 165-172 [doi]
- Stacked Half-Pie menus: navigating nested menus on interactive tabletopsTobias Hesselmann, Stefan Flöring, Marwin Schmitt. 173-180 [doi]
- WebSurface: an interface for co-located collaborative information gatheringPhilip Tuddenham, Ian Davies, Peter Robinson. 181-188 [doi]
- Actions speak loudly with words: unpacking collaboration around the tableRowanne Fleck, Yvonne Rogers, Nicola Yuill, Paul Marshall, Amanda Carr, Jochen Rick, Victoria Bonnett. 189-196 [doi]
- Collaborative Puzzle Game: a tabletop interactive game for fostering collaboration in children with Autism Spectrum Disorders (ASD)Alberto Battocchi, Fabio Pianesi, Daniel Tomasini, Massimo Zancanaro, Gianluca Esposito, Paola Venuti, A. Ben Sasson, Eynat Gal, Patrice L. Weiss. 197-204 [doi]