Abstract is missing.
- Comparing elicited gestures to designer-created gestures for selection above a multitouch surfaceDmitry Pyryeskin, Mark S. Hancock, Jesse Hoey. 1-10 [doi]
- Direct manipulation and the third dimension: co-planar dragging on 3d displaysMax Möllers, Patrick Zimmer, Jan Borchers. 11-20 [doi]
- Evaluation of depth perception for touch interaction with stereoscopic rendered objectsDimitar Valkov, Alexander Giesler, Klaus Hinrichs. 21-30 [doi]
- Gradual engagement: facilitating information exchange between digital devices as a function of proximityNicolai Marquardt, Till Ballendat, Sebastian Boring, Saul Greenberg, Ken Hinckley. 31-40 [doi]
- Eliciting usable gestures for multi-display environmentsTeddy Seyed, Chris Burns, Mario Costa Sousa, Frank Maurer, Anthony Tang. 41-50 [doi]
- MobiSurf: improving co-located collaboration through integrating mobile devices and interactive surfacesJulian Seifert, Adalberto Lafcadio Simeone, Dominik Schmidt, Paul Holleis, Christian Reinartz, Matthias Wagner 0001, Hans Gellersen, Enrico Rukzio. 51-60 [doi]
- Tabletop games for photo consumption at theme parksEdward Anstead, Abigail Durrant, Steve Benford, David S. Kirk. 61-70 [doi]
- Investigating menu discoverability on a digital tabletop in a public settingMindy Seto, Stacey D. Scott, Mark S. Hancock. 71-80 [doi]
- Re-collision: a collision reconstruction forensics tabletop interfaceMarcel Tozser, Nicole Sultanum, Ehud Sharlin, Ken Rutherford, Colin Foster. 81-84 [doi]
- Investigating mid-air pointing interaction for projector phonesChristian Winkler, Ken Pfeuffer, Enrico Rukzio. 85-94 [doi]
- Web on the wall: insights from a multimodal interaction elicitation studyMeredith Ringel Morris. 95-104 [doi]
- Kinected browser: depth camera interaction for the webDaniel J. Liebling, Meredith Ringel Morris. 105-108 [doi]
- A collaborative environment for engaging novices in scientific inquiryConsuelo Valdes, Michelle Ferreirae, Taili Feng, Heidi Wang, Kelsey Tempel, Sirui Liu, Orit Shaer. 109-118 [doi]
- Orchestrating a multi-tabletop classroom: from activity design to enactment and reflectionRoberto Martínez Maldonado, Yannis A. Dimitriadis, Judy Kay, Kalina Yacef, Marie-Theresa Edbauer. 119-128 [doi]
- Combinatorix: a tangible user interface that supports collaborative learning of probabilitiesBertrand Schneider, Paulo Blikstein, Wendy E. Mackay. 129-132 [doi]
- Tangible paper interfaces: interpreting pupils' manipulationsQuentin Bonnard, Patrick Jermann, Amanda Legge, Frédéric Kaplan, Pierre Dillenbourg. 133-142 [doi]
- Empirical evaluation of uni- and bimodal pen and touch interaction properties on digital tabletopsFabrice Matulic, Moira C. Norrie. 143-152 [doi]
- Hand-rewriting: automatic rewriting similar to natural handwritingTomoko Hashida, Kohei Nishimura, Takeshi Naemura. 153-162 [doi]
- Towards the keyboard of oz: learning individual soft-keyboard models from raw optical sensor dataJörg Edelmann, Philipp Mock, Andreas Schilling, Peter Gerjets, Wolfgang Rosenstiel, Wolfgang Straßer. 163-172 [doi]
- Finger and hand detection for multi-touch interfaces based on maximally stable extremal regionsPhilipp Ewerling, Alexander Kulik, Bernd Froehlich. 173-182 [doi]
- Measuring the linear and rotational user precision in touch pointingFrançois Bérard, Amélie Rochet-Capellan. 183-192 [doi]
- SnapRail: a tabletop user interface widget for addressing occlusion by physical objectsGenki Furumi, Daisuke Sakamoto, Takeo Igarashi. 193-196 [doi]
- HandyWidgets: local widgets pulled-out from handsTakuto Yoshikawa, Buntarou Shizuki, Jiro Tanaka. 197-200 [doi]
- Pseudo-Weight: Making Tabletop Interaction with Virtual Objects More TangibleChantal Keller, Jeremy Bluteau, Renaud Blanch, Sabine Coquillart. 201-204 [doi]
- Touch, click, navigate: comparing tabletop and desktop interaction for map navigation tasksElham Beheshti, Anne Van Devender, Michael S. Horn. 205-214 [doi]
- Microanalysis of active reading behavior to inform design of interactive desktop workspacesMatthew Hong, Anne Marie Piper, Nadir Weibel, Simon Olberding, James D. Hollan. 215-224 [doi]
- Interaction and recognition challenges in interpreting children's touch and gesture input on mobile devicesLisa Anthony, Quincy Brown, Jaye Nias, Berthel Tate, Shreya Mohan. 225-234 [doi]
- Branch-explore-merge: facilitating real-time revision control in collaborative visual explorationWill McGrath, Brian Bowman, David C. McCallum, Juan David Hincapié-Ramos, Niklas Elmqvist, Pourang Irani. 235-244 [doi]
- Use your head: tangible windows for 3D information spaces in a tabletop environmentMartin Spindler, Wolfgang Büschel, Raimund Dachselt. 245-254 [doi]
- TouchWave: kinetic multi-touch manipulation for hierarchical stacked graphsDominikus Baur, Bongshin Lee, Sheelagh Carpendale. 255-264 [doi]
- Perception and reality: exploring urban planners' vision on GIS tasks for multi-touch displaysRojin S. Vishkaie, Richard Levy. 265-270 [doi]
- Scalable interaction design for collaborative visual exploration of big dataIoannis Leftheriotis. 271-276 [doi]
- Spatially aware tangible display interaction in a tabletop environmentMartin Spindler. 277-282 [doi]
- Improving awareness of automated actions within digital tabletopsYu-Ling Betty Chang. 283-288 [doi]
- Designing tabletop activities for inquiry-based learning: lessons from phylogenetics, neuroscience and logisticsBertrand Schneider. 289-294 [doi]
- 3D touch panel interface using an autostereoscopic displayTakehiro Niikura, Takashi Komuro. 295-298 [doi]
- FloTree: a multi-touch interactive simulation of evolutionary processesKien Chuan Chua, Yongqiang Qin, Florian Block, Brenda Caldwell Phillips, Judy Diamond, E. Margaret Evans, Michael S. Horn, Chia Shen. 299-302 [doi]
- SynFlo: an interactive installation introducing synthetic biology conceptsKimberly Chang, Wendy Xu, Nicole Francisco, Consuelo Valdes, Robert Kincaid, Orit Shaer. 303-306 [doi]
- MoClo planner: supporting innovation in bio-design through multi-touch interactionSirui Liu, Kara Lu, Nahum Seifeselassie, Casey Grote, Nicole Francisco, Veronica Lin, Linda Ding, Consuelo Valdes, Robert Kincaid, Orit Shaer. 307-310 [doi]
- Fluid surface: interactive water surface display for viewing information in a bathroomYoichi Takahashi, Yasushi Matoba, Hideki Koike. 311-314 [doi]
- Flexible surfaces for interactive audioJess Rowland, Adrian Freed. 315-318 [doi]
- 8D display: a relightable glasses-free 3D displayMatthew Hirsch, Shahram Izadi, Henry Holtzman, Ramesh Raskar. 319-322 [doi]
- Skin gamesÁlvaro Cassinelli, Jussi Ängeslevä, Yoshihiro Watanabe, Gonzalo Frasca, Masatoshi Ishikawa. 323-326 [doi]
- Quantitative evaluation of an illusion of fingertip motionHiroyuki Okabe, Taku Hachisu, Michi Sato, Shogo Fukushima, Hiroyuki Kajimoto. 327-330 [doi]
- Seamless integration of mobile devices into interactive surface environmentsAndreas Dippon, Norbert Wiedermann, Gudrun Klinker. 331-334 [doi]
- Control of ridge by using visuotactile cross-modal phenomenonMaki Yokoyama, Taku Hachisu, Michi Sato, Shogo Fukushima, Hiroyuki Kajimoto. 335-338 [doi]
- Touch-consistent perspective for direct interaction under motion parallaxYusuke Sugano, Kazuma Harada, Yoichi Sato. 339-342 [doi]
- Perceived intensity of click sensation for small touchscreen devicesJeong-Mook Lim, Heesook Shin, Jong-uk Lee, Ki-Uk Kyung. 343-346 [doi]
- Novel interaction techniques using touch-sensitive tangibles in tabletop environmentsSaphyra Amaro, Masanori Sugimoto. 347-350 [doi]
- Tangible interactions on a flat panel display using actuated paper sheetsKota Amano, Akio Yamamoto. 351-354 [doi]
- Revisiting hovering: interaction guides for interactive surfacesVictor Cheung, Jens Heydekorn, Stacey D. Scott, Raimund Dachselt. 355-358 [doi]
- An immersive surface for 3D interactionsYusuke Takeuchi, Masanori Sugimoto. 359-362 [doi]
- Development of a context-enhancing surface based on the entrainment of embodied rhythms and actions sharing via interactionMichiya Yamamoto, Yusuke Shigeno, Ryuji Kawabe, Tomio Watanabe. 363-366 [doi]
- Development of wall amusement with infrared radarsYosuke Kimura, Haruki Ohta, Atsushi Karino, Tomoyuki Takami. 367-370 [doi]
- Tool support for developing scalable multiuser applications on multi-touch screensIoannis Leftheriotis, Konstantinos Chorianopoulos, Letizia Jaccheri. 371-374 [doi]
- ITS in the classroom: perspectives on using a multi-touch classroomEmma Mercier, Steven E. Higgins, Elizabeth Burd, James McNaughton. 375-378 [doi]
- Mobile assistant: enhancing desktop interaction using mobile phoneHaijun Xia, Jingning Zhang, Yeshuang Zhu, Chun Yu, Yuanchun Shi. 379-382 [doi]
- Amazing forearm as an innovative interaction device and data storage on tabletop displaySeiya Koura, Shunsuke Suo, Asako Kimura, Fumihisa Shibata, Hideyuki Tamura. 383-386 [doi]
- WALDEN: multi-surface multi-touch simulation of climate change and species loss in thoreau's woodsBertrand Schneider, Matthew Tobiasz, Charles Willis, Chia Shen. 387-390 [doi]
- Comparing the effect of interactive tabletops and desktops on students' cognitionShima Salehi, Bertrand Schneider, Paulo Blikstein. 391-394 [doi]
- PiMarking: co-located collaborative digital annotating on large tabletopsYongqiang Qin, Chenjun Wu, Yuanchun Shi. 395-398 [doi]
- uEmergency: a collaborative system for emergency management on very large tabletopYongqiang Qin, Jie Liu, Chenjun Wu, Yuanchun Shi. 399-402 [doi]
- Bridging private and shared interaction surfaces in co-located group settingsStacey D. Scott, Phillip J. McClelland, Guillaume Besacier. 403-406 [doi]
- BrainExplorer: an innovative tool for teaching neuroscienceBertrand Schneider, Jenelle Wallace, Roy Pea, Paulo Blikstein. 407-410 [doi]