Abstract is missing.
- Using Spatial Techniques to Decrease Message Passing in a Distributed VE SystemOlof Hagsand, Rodger Lea, MÃ¥rten Stenius. 7 [doi]
- Object-Oriented VRML for Multi-User EnvironmentsSungwoo Park, Taisook Han. 25-32 [doi]
- Populating the Internet: Supporting Multiple Users and Shared Applications with VRMLWolfgang Broll. 33 [doi]
- Community Place: Architecture and PerformanceRodger Lea, Yasuaki Honda, Kouichi Matsuda, Satoru Matsuda. 41-50 [doi]
- ::::SpaceFusion::::: A Multi-Server Architecture for Shared Virtual EnvironmentsHiroyasu Sugano, Koji Otani, Haruyasu Ueda, Shinichi Hiraiwa, Susumu Endo, Youji Kohda. 51 [doi]
- QOTA: A Fast, Multi-Purpose Algorithm for Terrain Following in Virtual EnvironmentsJohn W. Barrus, Richard C. Waters. 59 [doi]
- MaPS: Movement and Planning Support for Navigation in an Immersive VRML BrowserJohn D. M. Edwards, Chris Hand. 65 [doi]
- Adapting VRML 2.0 for Immersive UseRandy Stiles, Sandeep Tewari, Mihir Mehta. 75-81 [doi]
- The Out of Box Experience: Lessons Learned Creating Compelling VRML 2.0 ContentSam Chen, Rob Myers, Rick Pasetto. 83 [doi]
- Networked VR System: Kitchen Layout Design for CustomersTomohiro Fukuda, Ryuichiro Nagahama, Junji Nomura. 93-100 [doi]
- Animation for Performance Debugging of Parallel Computing SystemsNoritaka Osawa, Hisaya Morita, Toshitsugu Yuba. 101 [doi]
- Using VRML to Access Manufacturing DataSandy Ressler, Qiming Wang, Scott Bodarky, Charles Sheppard, Gregory Seidman. 109 [doi]
- Lodestar: An Octree-Based Level of Detail Generator for VRMLDieter Schmalstieg. 125-132 [doi]
- Wired for Speed: Efficient Routes in VRML 2.0Daniel J. Woods, Alan Norton, Gavin Bell. 133-138 [doi]