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Viewing Publication 1 - 100 from 730
2022
Frontmatter
egve 2022
:
[doi]
Frontmatter
egve 2022
:
[doi]
ProGenVR: Natural Interactions for Procedural Content Generation in VR
Bruno Carvalho
,
Daniel Mendes
,
António Coelho
,
Rui Rodrigues 0001
.
egve 2022
:
65-73
[doi]
Proposal for 3-Arm Motor Skill Training Considering Spatial Awareness and Cooperative Action Involving 3rd Hand
Po-Han Chen
,
Nonoka Nishida
,
Yukiko Iwasaki
,
Hiroyasu Iwata
.
egve 2022
:
1-2
[doi]
Programming in the Metaverse Era: VR Empowering the Educational Effects of Tangibles
Kohta Ebihara
,
Johei Matsuoka
,
Kiyohiko Hattori
.
egve 2022
:
37-38
[doi]
HumanCopter: Wearable Drone System for Remote Multi-Directional Teleoperation
Wong Keh Fei
,
Lu Zhou
,
Wang ZiYue
,
Kouta Minamizawa
,
Yun Suen Pai
.
egve 2022
:
19-20
[doi]
Prototype to Control a Mid-air CG Character Using Motion Capture Data of a Plush Toy
Miyu Fukuoka
,
Shohei Ando
,
Naoya Koizumi
.
egve 2022
:
33-34
[doi]
Manipulating the Sense of Embodiment in Virtual Reality: a Study of the Interactions Between the Senses of Agency, Self-location and Ownership
Martin Guy
,
Camille Jeunet-Kelway
,
Guillaume Moreau
,
Jean-Marie Normand
.
egve 2022
:
99-109
[doi]
Demo of Odor Reproduction Using 20-component Olfactory Display
Hiroto Hayashi
,
Dani Prasetyawan
,
Masaaki Iseki
,
Takamichi Nakamoto
.
egve 2022
:
45-46
[doi]
Characteristics of Background Color Shifts Caused by Optical See-Through Head-Mounted Displays
Daichi Hirobe
,
Yuki Uranishi
,
Jason Orlosky
,
Shizuka Shirai
,
Photchara Ratsamee
,
Haruo Takemura
.
egve 2022
:
139-147
[doi]
OmniTiles - A User-Customizable Display Using An Omni-Directional Camera Projector System
Jana Hoffard
,
Shio Miyafuji
,
Jefferson Pardomuan
,
Toshiki Sato
,
Hideki Koike
.
egve 2022
:
149-158
[doi]
Effect of Spatial and Temporal Dilation of a Brand Logo Printed on a VR Shopping Bag
Moeki Horii
,
Azusa Yamazaki
,
Noko Kuratomo
,
Keiichi Zempo
.
egve 2022
:
21-22
[doi]
Towards the Gamification of VR Authoring Environments
Robin Horst
,
Marcel Schmitt
,
Andreas Leipe
,
Ramtin Naraghi-Taghi-Off
,
Ralf Dörner
.
egve 2022
:
9-10
[doi]
Investigating the Effect of Animal Avatars on Users' Self-disclosure During Interaction in VR space
Ayumi Ichikawa
,
Keiichi Ihara
,
Aoto Tanokashira
,
Ikkaku Kawaguchi
.
egve 2022
:
43-44
[doi]
Improving a Sense of Unity via BrainWaves in a Virtual Concert Where Performances in Real Space are Watched in a Virtual Space
Kota Ide
,
Ryota Horie
.
egve 2022
:
25-26
[doi]
AR Object Layout Method Using Miniature Room Generated from Depth Data
Keiichi Ihara
,
Ikkaku Kawaguchi
.
egve 2022
:
35-43
[doi]
AmplifiedCoaster: Amplifying the Perception of Ascent and Descent in Virtual-Reality-Equipped Electric Wheelchair in an Electric Wheeled Ramp
Shunta Ito
,
Yasuto Nakanishi
.
egve 2022
:
51-52
[doi]
Lyrics onto Cityscape: A Mixed Reality System for Appreciating Lyrics Projected onto a Cityscape While Walking
Rin Izumi
,
Shuhei Kodama
,
Tokiichiro Takahashi
.
egve 2022
:
3-4
[doi]
Rendering Glinty Granular Materials in Virtual Reality
Nynne Kajs
,
Mikkel Gjøl
,
Jakob Gath
,
Henrik Philippi
,
Jeppe Revall Frisvad
,
Jakob Andreas Bærentzen
.
egve 2022
:
35-36
[doi]
Progressive Tearing and Cutting of Soft-bodies in High-performance Virtual Reality
Manos Kamarianakis
,
Antonis Protopsaltis
,
Dimitris Angelis
,
Michail Tamiolakis
,
George Papagiannakis
.
egve 2022
:
45-53
[doi]
Sign Language Learning System with Concurrent Shared Avatar Hand in a Virtual Environment: Psychological Evaluation
Yasunobu Katsumata
,
Hiroki Ishimoto
,
Yasuyuki Inoue
,
Michiteru Kitazaki
.
egve 2022
:
27-28
[doi]
Hybrid Robot with Physical and AR Body Presentation
Ikkaku Kawaguchi
,
Ayumi Ichikawa
,
Keiichi Ihara
,
Ryo Ishibashi
,
Aoto Tanokashira
.
egve 2022
:
47-48
[doi]
Towards Improving Educational Virtual Reality by Classifying Distraction using Deep Learning
Adil Khokhar
,
Christoph W. Borst
.
egve 2022
:
85-90
[doi]
Sense of Ownership, Self-location, and Gaze Responses in Virtual Rubber Hand Illusion
Takumi Komori
,
Hiroki Ishimoto
,
Gowrishankar Ganesh
,
Maki Sugimoto
,
Masahiko Inami
,
Michiteru Kitazaki
.
egve 2022
:
29-30
[doi]
ICAT-EGVE 2022 - Posters and Demos, International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Hiyoshi, Yokohama, Japan, November 30 - December 3, 2022
Ryota Kondo
,
Theophilus Teo
, editors,
Eurographics Association,
2022.
[doi]
Exploring EEG-Annotated Affective Animations in Virtual Reality: Suggestions for Improvement
Claudia Krogmeier
,
Christos Mousas
.
egve 2022
:
121-130
[doi]
Could you Relax in an Artistic Co-creative Virtual Reality Experience?
Julien Lomet
,
Ronan Gaugne
,
Valérie Gouranton
.
egve 2022
:
111-119
[doi]
Investigating Perception of Multiple Virtual Hands using Startle Response
Yuki Mashiyama
,
Masaaki Fukuoka
,
Theophilus Teo
,
Ryota Kondo
,
Maki Sugimoto
.
egve 2022
:
53-54
[doi]
Moving Interaction by Controlling Yourself in Virtual Space
Nichika Mitsubori
,
Takayoshi Hagiwara
,
Sohei Wakisaka
,
Kouta Minamizawa
.
egve 2022
:
39-40
[doi]
Gaze Guidance in the Real-world by Changing Color Saturation of Objects
Junpei Miyamoto
,
Hideki Koike
,
Toshiyuki Amano
.
egve 2022
:
91-98
[doi]
A Data Collection Protocol, Tool and Analysis for the Mapping of Speech Volume to Avatar Facial Animation
Ryosuke Miyawaki
,
Monica Perusquía-Hernández
,
Naoya Isoyama
,
Hideaki Uchiyama
,
Kiyoshi Kiyokawa
.
egve 2022
:
27-34
[doi]
Mingle with an Amoeba
Yuki Nakabayashi
,
Tastuki Arai
,
Miruku Ozaki
,
Koki Kawamura
,
Koki Tsuboji
,
Maho Nakagawa
,
Yasuhiro Nitta
,
Ryotaro Haba
,
Sho Hamano
,
Yuki Matsutani
,
Yuki Mashiyama
,
Maki Sugimoto
.
egve 2022
:
55-56
[doi]
ICAT-EGVE 2022, International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Hiyoshi, Yokohama, Japan, November 30 - December 3, 2022
Jean-Marie Normand
,
Hideaki Uchiyama
, editors,
Eurographics Association,
2022.
[doi]
Boomshin: Evaluation of VR Game Experiences with Switching the Presence of Haptic Feedback
Tetsuro Okuya
,
Amane Tai
,
Yasuto Nakanishi
.
egve 2022
:
49-50
[doi]
Demo of an Olfactory Game Using Paired Odors to Increase the Odor Range, Enabling Immersive Olfactory Experience in VR Environments
Saya Onai
,
Nathan Cohen
,
Takamichi Nakamoto
.
egve 2022
:
31-32
[doi]
asmVR: Light Triggers in Virtual Reality to Induce ASMR
Danyang Peng
,
Yun Suen Pai
,
Kouta Minamizawa
.
egve 2022
:
17-18
[doi]
AR FPS Game using Static and Dynamic Physical Obstacles
Yuki Sawanobori
,
Taishi Iriyama
,
Takashi Komuro
.
egve 2022
:
15-16
[doi]
Identifying Language-induced Mental Load from Eye Behaviors in Virtual Reality
Johannes Schirm
,
Monica Perusquía-Hernández
,
Naoya Isoyama
,
Hideaki Uchiyama
,
Kiyoshi Kiyokawa
.
egve 2022
:
7-8
[doi]
Comparing Modalities to Communicate Movement Amplitude During Tool Manipulation in a Shared Learning Virtual Environment
Cassandre Simon
,
Samir Otmane
,
Amine Chellali
.
egve 2022
:
1-10
[doi]
The Sense of Agency, Sense of Body Ownership with a Semi-autonomous Telexistence Robot under Shared / Unshared Intention Conditions
Tohru Takechi
,
Fumihiko Nakamura
,
Masaaki Fukuoka
,
Naoto Ienaga
,
Maki Sugimoto
.
egve 2022
:
11-12
[doi]
FoReCast: Real-time Foveated Rendering and Unicasting for Immersive Remote Telepresence
Yonas T. Tefera
,
Dario Mazzanti
,
Sara Anastasi
,
Darwin G. Caldwell
,
Paolo Fiorini
,
Nikhil Deshpande
.
egve 2022
:
75-84
[doi]
Evaluating Techniques to Share Hand Gestures for Remote Collaboration using Top-Down Projection in a Virtual Environment
Theophilus Teo
,
Kuniharu Sakurada
,
Masaaki Fukuoka
,
Maki Sugimoto
.
egve 2022
:
17-25
[doi]
Evaluation of Trajectory Presentation of Conducting Motions Using Tactile Sensation for the Visually Impaired
Yuto Ueda
,
Yuta Sugiura
.
egve 2022
:
5-6
[doi]
Cast-Shadow Removal for Cooperative Adaptive Appearance Manipulation
Shoko Uesaka
,
Toshiyuki Amano
.
egve 2022
:
11-16
[doi]
An Integrated Ducted Fan-Based Multi-Directional Force Feedback with a Head Mounted Display
Koki Watanabe
,
Fumihiko Nakamura
,
Kuniharu Sakurada
,
Theophilus Teo
,
Maki Sugimoto
.
egve 2022
:
55-63
[doi]
Experiencing High-Speed Slash Action in Virtual Reality Environment
Toranosuke Yamamoto
,
Kentaro Fukuchi
.
egve 2022
:
41-42
[doi]
A Rendering Method of Microdisplay Image to Expand Pupil Movable Region without Artifacts for Lenslet Array Near-Eye Displays
Bi Ye
,
Yuichiro Fujimoto
,
Taishi Sawabe
,
Masayuki Kanbara
,
Geert Lugtenberg
,
Hirokazu Kato
.
egve 2022
:
131-138
[doi]
3D-Aware Image Relighting with Object Removal from Single Image
Yujia Zhang
,
Monica Perusquía-Hernández
,
Naoya Isoyama
,
Norihiko Kawai
,
Hideaki Uchiyama
,
Nobuchika Sakata
,
Kiyoshi Kiyokawa
.
egve 2022
:
13-14
[doi]
PhysioSense Controller: Self-Actuating Button Based on Player Physiology for Improved Avatar Control
Wang ZiYue
,
Kouta Minamizawa
,
Yun Suen Pai
.
egve 2022
:
23-24
[doi]
2021
Walking Through Virtual Doors: A Study on the Effects of Virtual Location Changes on Memory
Paul Watson 0003
,
Swen E. Gaudl
.
egve 2021
:
1-7
[doi]
Projection Alignment Correction for In-Vehicle Projector-Camera System
Toshiyuki Amano
,
Taichi Kagawa
.
egve 2021
:
47-51
[doi]
Deep Learning on Eye Gaze Data to Classify Student Distraction Level in an Educational VR Environment
Sarker Monojit Asish
,
Ekram Hossain
,
Arun K. Kulshreshth
,
Christoph W. Borst
.
egve 2021
:
37-46
[doi]
Indirect User Guidance by Pedestrians in Virtual Environments
Andrea Bönsch
,
Katharina Güths
,
Jonathan Ehret
,
Torsten W. Kuhlen
.
egve 2021
:
7-8
[doi]
Compelling AR Earthquake Simulation with AR Screen Shaking
Setthawut Chotchaicharin
,
Johannes Schirm
,
Naoya Isoyama
,
Diego Vilela Monteiro
,
Hideaki Uchiyama
,
Nobuchika Sakata
,
Kiyoshi Kiyokawa
.
egve 2021
:
73-81
[doi]
Immersive Volumetric Point Cloud Manipulation for Cultural Heritage
Rafik Drissi
,
Ronan Gaugne
,
Théophane Nicolas
,
Valérie Gouranton
.
egve 2021
:
93-97
[doi]
Simulation of a Virtual Reality Environment for Cognitive and Motoric Testing with Unity and a Mechanical Treadmill
N. Fischer
,
M. Schellenbach
.
egve 2021
:
9-10
[doi]
User-Centered Design of Immersive Research Applications for Understanding Written Artefacts
Jenny Gabel
,
Christof Berns
,
Sebastian Bosch
,
Jost Eickmeyer
,
Kaja Harter-Uibopuu
,
Nathalie Martin
,
Ann Lauren Osthof
,
Johann Anselm Steiger
,
Frank Steinicke
.
egve 2021
:
31-35
[doi]
A Tabletop for the Natural Inspection of Decorative Surfaces
Anton Kindsvater
,
Tom David Eibich
,
Martin Weier
,
André Hinkenjann
.
egve 2021
:
63-72
[doi]
A Long-Term User Study of an Immersive Exergame for Older Adults with Mild Dementia during the COVID-19 Pandemic
Lucie Kruse
,
Sukran Karaosmanoglu
,
Sebastian Rings
,
Benedikt Ellinger
,
Daniel Apken
,
Thandiwe Feziwe Mangana
,
Frank Steinicke
.
egve 2021
:
9-18
[doi]
ICAT-EGVE2021 - Posters and Demos, International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Virtual Event / Sankt Augustin, Germany, September 8-10, 2021
Jens Maiero
,
Martin Weier
,
Daniel Zielasko
, editors,
Eurographics Association,
2021.
[doi]
ICAT-EGVE 2021, International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Virtual Event / Sankt Augustin, Germany, September 8-10, 2021
Jason Orlosky
,
Dirk Reiners
,
Benjamin Weyers
, editors,
Eurographics Association,
2021.
[doi]
Virtual Hippotherapy for the Treatment of Idiopathic Scoliosis
Daniel Rösner
,
Guido Brunnett
,
Steffen Israel
,
Gerd Kaden
,
Marko Kehr
,
Thomas Kronfeld
.
egve 2021
:
53-61
[doi]
Diegetic vs. Non-Diegetic GUIs: What do Virtual Reality Players Prefer?
F. Saling
,
D. Bernhardt
,
A. Lysek
,
M. Smekal
.
egve 2021
:
1-2
[doi]
Mathematics Input for Educational Applications in Virtual Reality
Luigi Sansonetti
,
Julia Chatain
,
Pedro Caldeira
,
Violaine Fayolle
,
Manu Kapur
,
Robert W. Sumner
.
egve 2021
:
25-30
[doi]
Estimating the Pose of a Medical Manikin for Haptic Augmentation of a Virtual Patient in Mixed Reality Training
David Scherfgen
,
Jonas Schild
.
egve 2021
:
3-4
[doi]
The Spectare Device for Experiencing Stereoscopic Photographs
Daniel Taipina
,
Jorge C. S. Cardoso
.
egve 2021
:
5-6
[doi]
Electrotactile Feedback For Enhancing Contact Information in Virtual Reality
Sebastian Vizcay
,
Panagiotis Kourtesis
,
Ferran Argelaguet
,
Claudio Pacchierotti
,
Maud Marchal
.
egve 2021
:
83-92
[doi]
Procedurally Generated Age-related Visual Deficits in Virtual Reality Environments
Christina Zavlanou
,
Philippe Huber
,
Yvain Tisserand
,
David Rudrauf
,
Andreas Lanitis
.
egve 2021
:
19-24
[doi]
2020
30th International Conference on Artificial Reality and Telexistence, 25th Eurographics Symposium on Virtual Environments, ICAT-EGVE 2020, Virtual Event, USA, December 2-4, 2020
Ferran Argelaguet
,
Ryan P. McMahan
,
Maki Sugimoto
, editors,
Eurographics Association,
2020.
[doi]
Partial Finger Involvement Reflects into Grasping Tasks Performance and Accuracy
Loën Boban
,
Mathias Delahaye
,
Ronan Boulic
.
egve 2020
:
5-6
[doi]
Does the Control Law Matter? Characterization and Evaluation of Control Laws for Virtual Steering Navigation
Hugo Brument
,
Anne-Hélène Olivier
,
Maud Marchal
,
Ferran Argelaguet
.
egve 2020
:
131-140
[doi]
On the Importance of Providing a Tangible Haptic Response for Training Cardiopulmonary Resuscitation in Virtual Reality
Mathias Delahaye
,
Boris Zbinden
,
Bruno Herbelin
,
Ronan Boulic
.
egve 2020
:
17-25
[doi]
Virtual Reality Training for Proper Recycling Behaviors
Tiffany D. Do
,
Dylan S. Yu
,
Alyssa Katz
,
Ryan P. McMahan
.
egve 2020
:
31-32
[doi]
Dark/Light Mode Adaptation for Graphical User Interfaces on Near-Eye Displays
Austin Erickson
,
Kangsoo Kim
,
Gerd Bruder
,
Gregory F. Welch
.
egve 2020
:
23-24
[doi]
A Review of Visual Perception Research in Optical See-Through Augmented Reality
Austin Erickson
,
Kangsoo Kim
,
Gerd Bruder
,
Gregory F. Welch
.
egve 2020
:
27-35
[doi]
Influence of Threat Occurrence and Repeatability on the Sense of Embodiment and Threat Response in VR
Rebecca Fribourg
,
Evan Blanpied
,
Ludovic Hoyet
,
Anatole Lécuyer
,
Ferran Argelaguet
.
egve 2020
:
81-89
[doi]
Novel Tap Operation on Capacitive Touch Screen for People with Visual Impairment
Kenji Funahashi
,
Hayato Maki
,
Yuji Iwahori
.
egve 2020
:
3-4
[doi]
Effect of Avatar Anthropomorphism on Body Ownership, Attractiveness and Collaboration in Immersive Virtual Environments
Geoffrey Gorisse
,
Charlotte Dubosc
,
Olivier Christmann
,
Sylvain Fleury
,
Killian Poinsot
,
Simon Richir
.
egve 2020
:
71-79
[doi]
The Predictive Corridor: A Virtual Augmented Driving Assistance System for Teleoperated Autonomous Vehicles
Gaetano Graf
,
Yomna Abdelrahman
,
Hao Xu
,
Yasmeen Abdrabou
,
Dmitrij Schitz
,
Heinrich Hußmann
,
Florian Alt
.
egve 2020
:
61-69
[doi]
First Contact - Take 2 Using XR to Overcome Intercultural Discomfort (racism)
Mairi Gunn
,
Prasanth Sasikumar
,
Huidong Bai
.
egve 2020
:
25-26
[doi]
AR Avatar Separated from Lecturer for Individual Communication in One-to-many Communication
Yuki Kitagishi
,
Yuki Tanaka
,
Tomoko Yonezawa
.
egve 2020
:
15-16
[doi]
Situational Awareness in Human Computer Interaction: Diana's World
Nikhil Krishnaswamy
,
J. Ross Beveridge
,
James Pustejovsky
,
Dhruva Patil
,
David G. McNeely-White
,
Heting Wang
,
Francisco R. Ortega
.
egve 2020
:
27-28
[doi]
On the Use of Jumping Gestures for Immersive Teleportation in VR
Lucie Kruse
,
SungChul Jung
,
Richard Li
,
Robert Lindeman
.
egve 2020
:
113-120
[doi]
30th International Conference on Artificial Reality and Telexistence, 25th Eurographics Symposium on Virtual Environments, ICAT-EGVE 2020 - Posters and Demos, Virtual Event, USA, December 2-4, 2020
Alexander Kulik
,
Misha Sra
,
Kangsoo Kim
,
Byung-Kuk Seo
, editors,
Eurographics Association,
2020.
[doi]
A Wind Interaction System from the Real to the Virtual World
Jingyi Liu
,
Wataru Wakita
.
egve 2020
:
21-22
[doi]
Virtual Reality Serious Game as an Assistive Technology to Support Pediatric Visual Perceptual Training
Yui Lo
,
Shufang Tan
,
Qinglan Shan
,
Yutong Wang
,
Mao Yan Chen
,
Xiaomei Nie
,
Qinggan Zeng
,
Yuhan Dong
.
egve 2020
:
37-41
[doi]
Tactile Telepresence for Isolated Patients
Nafisa Mostofa
,
Indira Avendano
,
Ryan P. McMahan
,
Gregory F. Welch
.
egve 2020
:
7-8
[doi]
Pseudo Physical Contact and Communication in VRChat: A Study with Survey Method in Japanese Users
Kazuya Nagamachi
,
Yuki Kato
,
Maki Sugimoto
,
Masahiko Inami
,
Michiteru Kitazaki
.
egve 2020
:
13-14
[doi]
A Virtual Reality Adaptive Exergame for the Enhancement of Physical Rehabilitation Using Social Facilitation
Ali Najm
,
Despina Michael-Grigoriou
,
Christos Kyrlitsias
,
Maria Christofi
,
Christos Hadjipanayi
.
egve 2020
:
1-2
[doi]
Towards Interactive Virtual Dogs as a Pervasive Social Companion in Augmented Reality
Nahal Norouzi
,
Kangsoo Kim
,
Gerd Bruder
,
Greg Welch
.
egve 2020
:
29-30
[doi]
Spatialized AR Polyrhythmic Metronome Using Bose Frames Eyewear
James Pinkl
,
Michael Cohen
.
egve 2020
:
11-12
[doi]
Projective Augmented Reality in a Museum: Development and Evaluation of an Interactive Application
David A. Plecher
,
Annalena Bloch
,
Tim Kaiser
,
Gudrun Klinker
.
egve 2020
:
43-50
[doi]
Reducing Motion Sickness Resulting From Movement inside Virtual Reality Environments
Mike Ramshaw
,
Steve Cutchin
.
egve 2020
:
141-148
[doi]
Empathy with Human's and Robot's Embarrassments in Virtual Environments
Maruta Sugiura
,
Kento Higashihata
,
Atsushi Sato
,
Shoji Itakura
,
Michiteru Kitazaki
.
egve 2020
:
17-18
[doi]
WeightSync: Proprioceptive and Haptic Stimulation for Virtual Physical Perception
Theophilus Teo
,
Fumihiko Nakamura
,
Maki Sugimoto
,
Adrien Verhulst
,
Gun A. Lee
,
Mark Billinghurst
,
Matt Adcock
.
egve 2020
:
1-9
[doi]
Virtual Avatars as Children Companions For a VR-based Educational Platform: How Should They Look Like?
Elsa Thiaville
,
Jean-Marie Normand
,
Joe Kenny
,
Anthony Ventresque
.
egve 2020
:
91-99
[doi]
Comparison of Audio and Visual Cues to Support Remote Guidance in Immersive Environments
Fei Wu
,
Jerald Thomas
,
Shreyas Chinnola
,
Evan Suma Rosenberg
.
egve 2020
:
121-130
[doi]
Effect of Motion and Hand Shape of a Massage Robot on Social Impression: Exploratory study in a Virtual Environment
Kyosuke Yamamoto
,
Yuki Kato
,
Ryosuke Tasaki
,
Takuma Akiduki
,
Tomoaki Mashimo
,
Atsuo Honna
,
Michiteru Kitazaki
.
egve 2020
:
19-20
[doi]
Evaluation and Comparison of Desktop Viewing and Headset Viewing of Remote Lectures in VR with Mozilla Hubs
Andrew Yoshimura
,
Christoph W. Borst
.
egve 2020
:
51-59
[doi]
An Automated Virtual Receptionist for Recognizing Visitors and Assuring Mask Wearing
Sharare Zehtabian
,
Siavash Khodadadeh
,
Kangsoo Kim
,
Gerd Bruder
,
Greg Welch
,
Ladislau Bölöni
,
Damla Turgut
.
egve 2020
:
9-10
[doi]
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