A Design Pattern for Parallel Programming of Games

Wessam AlBahnassi, Sudhir P. Mudur, Dhrubajyoti Goswami. A Design Pattern for Parallel Programming of Games. In Geyong Min, Jia Hu, Lei (Chris) Liu, Laurence Tianruo Yang, Seetharami Seelam, Laurent Lefevre, editors, 14th IEEE International Conference on High Performance Computing and Communication & 9th IEEE International Conference on Embedded Software and Systems, HPCC-ICESS 2012, Liverpool, United Kingdom, June 25-27, 2012. pages 1007-1014, IEEE Computer Society, 2012. [doi]

@inproceedings{AlBahnassiMG12,
  title = {A Design Pattern for Parallel Programming of Games},
  author = {Wessam AlBahnassi and Sudhir P. Mudur and Dhrubajyoti Goswami},
  year = {2012},
  doi = {10.1109/HPCC.2012.147},
  url = {http://doi.ieeecomputersociety.org/10.1109/HPCC.2012.147},
  researchr = {https://researchr.org/publication/AlBahnassiMG12},
  cites = {0},
  citedby = {0},
  pages = {1007-1014},
  booktitle = {14th IEEE International Conference on High Performance Computing and Communication & 9th IEEE International Conference on Embedded Software and Systems, HPCC-ICESS 2012, Liverpool, United Kingdom, June 25-27, 2012},
  editor = {Geyong Min and Jia Hu and Lei (Chris) Liu and Laurence Tianruo Yang and Seetharami Seelam and Laurent Lefevre},
  publisher = {IEEE Computer Society},
  isbn = {978-1-4673-2164-8},
}