Gazihan Alankus, Caitlin Kelleher. Reducing Compensatory Motions in Motion-Based Video Games for Stroke Rehabilitation. Human-Computer Interaction, 30(3-4):232-262, 2015. [doi]
@article{AlankusK15, title = {Reducing Compensatory Motions in Motion-Based Video Games for Stroke Rehabilitation}, author = {Gazihan Alankus and Caitlin Kelleher}, year = {2015}, doi = {10.1080/07370024.2014.985826}, url = {http://dx.doi.org/10.1080/07370024.2014.985826}, researchr = {https://researchr.org/publication/AlankusK15}, cites = {0}, citedby = {0}, journal = {Human-Computer Interaction}, volume = {30}, number = {3-4}, pages = {232-262}, }