Reducing Compensatory Motions in Motion-Based Video Games for Stroke Rehabilitation

Gazihan Alankus, Caitlin Kelleher. Reducing Compensatory Motions in Motion-Based Video Games for Stroke Rehabilitation. Human-Computer Interaction, 30(3-4):232-262, 2015. [doi]

@article{AlankusK15,
  title = {Reducing Compensatory Motions in Motion-Based Video Games for Stroke Rehabilitation},
  author = {Gazihan Alankus and Caitlin Kelleher},
  year = {2015},
  doi = {10.1080/07370024.2014.985826},
  url = {http://dx.doi.org/10.1080/07370024.2014.985826},
  researchr = {https://researchr.org/publication/AlankusK15},
  cites = {0},
  citedby = {0},
  journal = {Human-Computer Interaction},
  volume = {30},
  number = {3-4},
  pages = {232-262},
}