Luca Altomari, Natalia Altomari, Gianpaolo Iazzolino. Using Gamification for Assessing Soft Skills: A Serious Game design. In 2022 IEEE 10th International Conference on Serious Games and Applications for Health(SeGAH), Sydney, Australia, August 10-12, 2022. pages 1-7, IEEE, 2022. [doi]
@inproceedings{AltomariAI22, title = {Using Gamification for Assessing Soft Skills: A Serious Game design}, author = {Luca Altomari and Natalia Altomari and Gianpaolo Iazzolino}, year = {2022}, doi = {10.1109/SEGAH54908.2022.9978591}, url = {https://doi.org/10.1109/SEGAH54908.2022.9978591}, researchr = {https://researchr.org/publication/AltomariAI22}, cites = {0}, citedby = {0}, pages = {1-7}, booktitle = {2022 IEEE 10th International Conference on Serious Games and Applications for Health(SeGAH), Sydney, Australia, August 10-12, 2022}, publisher = {IEEE}, isbn = {978-1-6654-8439-8}, }