Using Gamification for Assessing Soft Skills: A Serious Game design

Luca Altomari, Natalia Altomari, Gianpaolo Iazzolino. Using Gamification for Assessing Soft Skills: A Serious Game design. In 2022 IEEE 10th International Conference on Serious Games and Applications for Health(SeGAH), Sydney, Australia, August 10-12, 2022. pages 1-7, IEEE, 2022. [doi]

@inproceedings{AltomariAI22,
  title = {Using Gamification for Assessing Soft Skills: A Serious Game design},
  author = {Luca Altomari and Natalia Altomari and Gianpaolo Iazzolino},
  year = {2022},
  doi = {10.1109/SEGAH54908.2022.9978591},
  url = {https://doi.org/10.1109/SEGAH54908.2022.9978591},
  researchr = {https://researchr.org/publication/AltomariAI22},
  cites = {0},
  citedby = {0},
  pages = {1-7},
  booktitle = {2022 IEEE 10th International Conference on Serious Games and Applications for Health(SeGAH), Sydney, Australia, August 10-12, 2022},
  publisher = {IEEE},
  isbn = {978-1-6654-8439-8},
}