Immersive UX: A UX Evaluation Framework for Digital Immersive Experiences in the Context of Entertainment

Franciane Alves, Brenda Aguiar, Vinicius Monteiro, Elizamara Almeida, Leonardo C. Marques, Bruno Gadelha, Tayana Conte. Immersive UX: A UX Evaluation Framework for Digital Immersive Experiences in the Context of Entertainment. In Joaquim Filipe, Michal Smialek, Alexander Brodsky, Slimane Hammoudi, editors, Proceedings of the 23rd International Conference on Enterprise Information Systems, ICEIS 2021, Online Streaming, April 26-28, 2021, Volume 2. pages 541-548, SCITEPRESS, 2021. [doi]

@inproceedings{AlvesAMAMGC21,
  title = {Immersive UX: A UX Evaluation Framework for Digital Immersive Experiences in the Context of Entertainment},
  author = {Franciane Alves and Brenda Aguiar and Vinicius Monteiro and Elizamara Almeida and Leonardo C. Marques and Bruno Gadelha and Tayana Conte},
  year = {2021},
  doi = {10.5220/0010455305410548},
  url = {https://doi.org/10.5220/0010455305410548},
  researchr = {https://researchr.org/publication/AlvesAMAMGC21},
  cites = {0},
  citedby = {0},
  pages = {541-548},
  booktitle = {Proceedings of the 23rd International Conference on Enterprise Information Systems, ICEIS 2021, Online Streaming, April 26-28, 2021, Volume 2},
  editor = {Joaquim Filipe and Michal Smialek and Alexander Brodsky and Slimane Hammoudi},
  publisher = {SCITEPRESS},
  isbn = {978-989-758-509-8},
}