Toward Automated Quest Generation in Text-Adventure Games

Prithviraj Ammanabrolu, William Broniec, Alex Mueller, Jeremy Paul, Mark O. Riedl. Toward Automated Quest Generation in Text-Adventure Games. In F. Amílcar Cardoso, Penousal Machado, Tony Veale, João Miguel Cunha, editors, Proceedings of the Eleventh International Conference on Computational Creativity, ICCC 2020, Coimbra, Portugal, September 7-11, 2020. pages 131-138, Association for Computational Creativity (ACC), 2020. [doi]

@inproceedings{AmmanabroluBMPR20,
  title = {Toward Automated Quest Generation in Text-Adventure Games},
  author = {Prithviraj Ammanabrolu and William Broniec and Alex Mueller and Jeremy Paul and Mark O. Riedl},
  year = {2020},
  url = {http://computationalcreativity.net/iccc20/papers/032-iccc20.pdf},
  researchr = {https://researchr.org/publication/AmmanabroluBMPR20},
  cites = {0},
  citedby = {0},
  pages = {131-138},
  booktitle = {Proceedings of the Eleventh International Conference on Computational Creativity, ICCC 2020, Coimbra, Portugal, September 7-11, 2020},
  editor = {F. Amílcar Cardoso and Penousal Machado and Tony Veale and João Miguel Cunha},
  publisher = {Association for Computational Creativity (ACC)},
  isbn = {978-989-54160-2-8},
}