Controlled Texture Pushing and Crossing Seams in UV Space Using Maya and Photorealistic Renderman

Ben Andersen, Kevin Noone. Controlled Texture Pushing and Crossing Seams in UV Space Using Maya and Photorealistic Renderman. J. Graphics Tools, 9(4):57-67, 2004. [doi]

@article{AndersenN04,
  title = {Controlled Texture Pushing and Crossing Seams in UV Space Using Maya and Photorealistic Renderman},
  author = {Ben Andersen and Kevin Noone},
  year = {2004},
  doi = {10.1080/10867651.2004.10504902},
  url = {http://dx.doi.org/10.1080/10867651.2004.10504902},
  researchr = {https://researchr.org/publication/AndersenN04},
  cites = {0},
  citedby = {0},
  journal = {J. Graphics Tools},
  volume = {9},
  number = {4},
  pages = {57-67},
}