HIPPA: Smart Wearables for Enriching the Gameplay of a Traditional Tag Game

Magnus Sten Andersen, Oliver Rask Schmahl, Giovanna Galli, Paula Alavesa, Minna Pakanen. HIPPA: Smart Wearables for Enriching the Gameplay of a Traditional Tag Game. In Kathrin Gerling, Jo Iacovides, Rainer Malaka, Beth Bonsignore, Julian Frommel, editors, Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2022, Bremen, Germany, November 2-5, 2022. pages 31-37, ACM, 2022. [doi]

@inproceedings{AndersenSGAP22,
  title = {HIPPA: Smart Wearables for Enriching the Gameplay of a Traditional Tag Game},
  author = {Magnus Sten Andersen and Oliver Rask Schmahl and Giovanna Galli and Paula Alavesa and Minna Pakanen},
  year = {2022},
  doi = {10.1145/3505270.3558321},
  url = {https://doi.org/10.1145/3505270.3558321},
  researchr = {https://researchr.org/publication/AndersenSGAP22},
  cites = {0},
  citedby = {0},
  pages = {31-37},
  booktitle = {Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2022, Bremen, Germany, November 2-5, 2022},
  editor = {Kathrin Gerling and Jo Iacovides and Rainer Malaka and Beth Bonsignore and Julian Frommel},
  publisher = {ACM},
  isbn = {978-1-4503-9211-2},
}