Magnus Sten Andersen, Oliver Rask Schmahl, Giovanna Galli, Paula Alavesa, Minna Pakanen. HIPPA: Smart Wearables for Enriching the Gameplay of a Traditional Tag Game. In Kathrin Gerling, Jo Iacovides, Rainer Malaka, Beth Bonsignore, Julian Frommel, editors, Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2022, Bremen, Germany, November 2-5, 2022. pages 31-37, ACM, 2022. [doi]
@inproceedings{AndersenSGAP22, title = {HIPPA: Smart Wearables for Enriching the Gameplay of a Traditional Tag Game}, author = {Magnus Sten Andersen and Oliver Rask Schmahl and Giovanna Galli and Paula Alavesa and Minna Pakanen}, year = {2022}, doi = {10.1145/3505270.3558321}, url = {https://doi.org/10.1145/3505270.3558321}, researchr = {https://researchr.org/publication/AndersenSGAP22}, cites = {0}, citedby = {0}, pages = {31-37}, booktitle = {Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2022, Bremen, Germany, November 2-5, 2022}, editor = {Kathrin Gerling and Jo Iacovides and Rainer Malaka and Beth Bonsignore and Julian Frommel}, publisher = {ACM}, isbn = {978-1-4503-9211-2}, }