The case for research in game engine architecture

Eike Falk Anderson, Steffen Engel, Peter Comninos, Leigh McLoughlin. The case for research in game engine architecture. In Bill Kapralos, Michael Katchabaw, Jay Rajnovich, editors, Proceedings of the 2008 Conference on Future Play: Research, Play, Share, Future Play 2008, Toronto, Ontario, Canada, November 3-5, 2008. pages 228-231, ACM, 2008. [doi]

@inproceedings{AndersonECM08,
  title = {The case for research in game engine architecture},
  author = {Eike Falk Anderson and Steffen Engel and Peter Comninos and Leigh McLoughlin},
  year = {2008},
  doi = {10.1145/1496984.1497031},
  url = {http://doi.acm.org/10.1145/1496984.1497031},
  tags = {architecture},
  researchr = {https://researchr.org/publication/AndersonECM08},
  cites = {0},
  citedby = {0},
  pages = {228-231},
  booktitle = {Proceedings of the 2008 Conference on Future Play: Research, Play, Share, Future Play 2008, Toronto, Ontario, Canada, November 3-5, 2008},
  editor = {Bill Kapralos and Michael Katchabaw and Jay Rajnovich},
  publisher = {ACM},
  isbn = {978-1-60558-218-4},
}