Squachu: a training game to improve oral function via a non-contact tongue-mouth-motion detection system

Takahiro Ando, Ayano Masaki, Qing Liu, Takafumi Ooka, Sho Sakurai, Koichi Hirota, Takuya Nojima. Squachu: a training game to improve oral function via a non-contact tongue-mouth-motion detection system. In Tiziana Catarci, Kent L. Norman, Massimo Mecella, editors, Proceedings of the 2018 International Conference on Advanced Visual Interfaces, AVI 2018, Castiglione della Pescaia, Italy, May 29 - June 01, 2018. ACM, 2018. [doi]

@inproceedings{AndoMLOSHN18,
  title = {Squachu: a training game to improve oral function via a non-contact tongue-mouth-motion detection system},
  author = {Takahiro Ando and Ayano Masaki and Qing Liu and Takafumi Ooka and Sho Sakurai and Koichi Hirota and Takuya Nojima},
  year = {2018},
  doi = {10.1145/3206505.3206515},
  url = {http://doi.acm.org/10.1145/3206505.3206515},
  researchr = {https://researchr.org/publication/AndoMLOSHN18},
  cites = {0},
  citedby = {0},
  booktitle = {Proceedings of the 2018 International Conference on Advanced Visual Interfaces, AVI 2018, Castiglione della Pescaia, Italy, May 29 - June 01, 2018},
  editor = {Tiziana Catarci and Kent L. Norman and Massimo Mecella},
  publisher = {ACM},
}