Sheldon Andrews, Kenny Erleben. Contact and friction simulation for computer graphics. In SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Courses, Virtual Event, USA, August 9-13, 2021. ACM, 2021. [doi]
@inproceedings{AndrewsE21, title = {Contact and friction simulation for computer graphics}, author = {Sheldon Andrews and Kenny Erleben}, year = {2021}, doi = {10.1145/3450508.3464571}, url = {https://doi.org/10.1145/3450508.3464571}, researchr = {https://researchr.org/publication/AndrewsE21}, cites = {0}, citedby = {0}, booktitle = {SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Courses, Virtual Event, USA, August 9-13, 2021}, publisher = {ACM}, isbn = {978-1-4503-8361-5}, }