Contact and friction simulation for computer graphics

Sheldon Andrews, Kenny Erleben. Contact and friction simulation for computer graphics. In SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Courses, Virtual Event, USA, August 9-13, 2021. ACM, 2021. [doi]

@inproceedings{AndrewsE21,
  title = {Contact and friction simulation for computer graphics},
  author = {Sheldon Andrews and Kenny Erleben},
  year = {2021},
  doi = {10.1145/3450508.3464571},
  url = {https://doi.org/10.1145/3450508.3464571},
  researchr = {https://researchr.org/publication/AndrewsE21},
  cites = {0},
  citedby = {0},
  booktitle = {SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Courses, Virtual Event, USA, August 9-13, 2021},
  publisher = {ACM},
  isbn = {978-1-4503-8361-5},
}