Contact and friction simulation for computer graphics

Sheldon Andrews, Kenny Erleben, Zachary Ferguson. Contact and friction simulation for computer graphics. In SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Courses, Vancouver, British Columbia, Canada, August 7 - 11, 2022. ACM, 2022. [doi]

@inproceedings{AndrewsEF22,
  title = {Contact and friction simulation for computer graphics},
  author = {Sheldon Andrews and Kenny Erleben and Zachary Ferguson},
  year = {2022},
  doi = {10.1145/3532720.3535640},
  url = {https://doi.org/10.1145/3532720.3535640},
  researchr = {https://researchr.org/publication/AndrewsEF22},
  cites = {0},
  citedby = {0},
  booktitle = {SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Courses, Vancouver, British Columbia, Canada, August 7 - 11, 2022},
  publisher = {ACM},
  isbn = {978-1-4503-9362-1},
}