Carlos Andújar, Ferran Argelaguet. Friction surfaces: scaled ray-casting manipulation for interacting with 2D GUIs. In Ming Lin, Roger J. Hubbold, editors, Proceedings of the 12th Eurographics Symposium on Virtual Environments, EGVE 2006, Lisbon, Portugal, 2006. pages 101-108, Eurographics Association, 2006. [doi]
@inproceedings{AndujarA06, title = {Friction surfaces: scaled ray-casting manipulation for interacting with 2D GUIs}, author = {Carlos Andújar and Ferran Argelaguet}, year = {2006}, doi = {10.2312/EGVE/EGVE06/101-108}, url = {http://dx.doi.org/10.2312/EGVE/EGVE06/101-108}, researchr = {https://researchr.org/publication/AndujarA06}, cites = {0}, citedby = {0}, pages = {101-108}, booktitle = {Proceedings of the 12th Eurographics Symposium on Virtual Environments, EGVE 2006, Lisbon, Portugal, 2006}, editor = {Ming Lin and Roger J. Hubbold}, publisher = {Eurographics Association}, isbn = {3-905673-33-9}, }