Joshua Ani, Erik D. Demaine, Dylan H. Hendrickson, Jayson Lynch. Trains, Games, and Complexity: 0/1/2-Player Motion Planning Through Input/Output Gadgets. In Petra Mutzel, Md. Saidur Rahman, Slamin, editors, WALCOM: Algorithms and Computation - 16th International Conference and Workshops, WALCOM 2022, Jember, Indonesia, March 24-26, 2022, Proceedings. Volume 13174 of Lecture Notes in Computer Science, pages 187-198, Springer, 2022. [doi]
@inproceedings{AniDHL22, title = {Trains, Games, and Complexity: 0/1/2-Player Motion Planning Through Input/Output Gadgets}, author = {Joshua Ani and Erik D. Demaine and Dylan H. Hendrickson and Jayson Lynch}, year = {2022}, doi = {10.1007/978-3-030-96731-4_16}, url = {https://doi.org/10.1007/978-3-030-96731-4_16}, researchr = {https://researchr.org/publication/AniDHL22}, cites = {0}, citedby = {0}, pages = {187-198}, booktitle = {WALCOM: Algorithms and Computation - 16th International Conference and Workshops, WALCOM 2022, Jember, Indonesia, March 24-26, 2022, Proceedings}, editor = {Petra Mutzel and Md. Saidur Rahman and Slamin}, volume = {13174}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {978-3-030-96731-4}, }