The Living Room: Exploring the Haunted and Paranormal to Transform Design and Interaction

Michelle Annett, Matthew Lakier, Franklin Li, Daniel J. Wigdor, Tovi Grossman, George M. Fitzmaurice. The Living Room: Exploring the Haunted and Paranormal to Transform Design and Interaction. In Marcus Foth, Wendy Ju, Ronald Schroeter, Stephen Viller, editors, Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04 - 08, 2016. pages 1328-1340, ACM, 2016. [doi]

@inproceedings{AnnettLLWGF16,
  title = {The Living Room: Exploring the Haunted and Paranormal to Transform Design and Interaction},
  author = {Michelle Annett and Matthew Lakier and Franklin Li and Daniel J. Wigdor and Tovi Grossman and George M. Fitzmaurice},
  year = {2016},
  doi = {10.1145/2901790.2901819},
  url = {http://doi.acm.org/10.1145/2901790.2901819},
  researchr = {https://researchr.org/publication/AnnettLLWGF16},
  cites = {0},
  citedby = {0},
  pages = {1328-1340},
  booktitle = {Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04 - 08, 2016},
  editor = {Marcus Foth and Wendy Ju and Ronald Schroeter and Stephen Viller},
  publisher = {ACM},
  isbn = {978-1-4503-4031-1},
}