Ad hoc genre switching: a concept for generalized parametrizable game mechanics

Daniel Apken, Marc Herrlich, Rainer Malaka. Ad hoc genre switching: a concept for generalized parametrizable game mechanics. In Lennart E. Nacke, T. C. Nicholas Graham, editors, Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19 - 22, 2014. pages 401-402, ACM, 2014. [doi]

@inproceedings{ApkenHM14,
  title = {Ad hoc genre switching: a concept for generalized parametrizable game mechanics},
  author = {Daniel Apken and Marc Herrlich and Rainer Malaka},
  year = {2014},
  doi = {10.1145/2658537.2661324},
  url = {http://doi.acm.org/10.1145/2658537.2661324},
  researchr = {https://researchr.org/publication/ApkenHM14},
  cites = {0},
  citedby = {0},
  pages = {401-402},
  booktitle = {Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19 - 22, 2014},
  editor = {Lennart E. Nacke and T. C. Nicholas Graham},
  publisher = {ACM},
  isbn = {978-1-4503-3014-5},
}