A Gamified Tool for Motivating Developers to Remove Warnings of Bug Pattern Tools

Satoshi Arai, Kazunori Sakamoto, Hironori Washizaki, Yoshiaki Fukazawa. A Gamified Tool for Motivating Developers to Remove Warnings of Bug Pattern Tools. In 6th International Workshop on Empirical Software Engineering in Practice, IWESEP 2014, Osaka, Japan, November 12-13, 2014. pages 37-42, IEEE Computer Society, 2014. [doi]

@inproceedings{AraiSWF14,
  title = {A Gamified Tool for Motivating Developers to Remove Warnings of Bug Pattern Tools},
  author = {Satoshi Arai and Kazunori Sakamoto and Hironori Washizaki and Yoshiaki Fukazawa},
  year = {2014},
  doi = {10.1109/IWESEP.2014.17},
  url = {http://dx.doi.org/10.1109/IWESEP.2014.17},
  researchr = {https://researchr.org/publication/AraiSWF14},
  cites = {0},
  citedby = {0},
  pages = {37-42},
  booktitle = {6th International Workshop on Empirical Software Engineering in Practice, IWESEP 2014, Osaka, Japan, November 12-13, 2014},
  publisher = {IEEE Computer Society},
  isbn = {978-1-4799-6666-0},
}