Key Factors for a Better Understanding of Mobile Java Games Customers

Mitra Arami, David Meyer, Antje Sester. Key Factors for a Better Understanding of Mobile Java Games Customers. In Otto K. Ferstl, Elmar J. Sinz, Sven Eckert, Tilman Isselhorst, editors, Wirtschaftsinformatik 2005: eEconomy, eGovernment, eSociety, 7. Internationale Tagung Wirtschaftsinformatik 2005, Bamberg, 23.2.2005 - 25.2.2005. pages 351-370, Physica-Verlag, 2005.

@inproceedings{AramiMS05,
  title = {Key Factors for a Better Understanding of Mobile Java Games Customers},
  author = {Mitra Arami and David Meyer and Antje Sester},
  year = {2005},
  tags = {Java, mobile},
  researchr = {https://researchr.org/publication/AramiMS05},
  cites = {0},
  citedby = {0},
  pages = {351-370},
  booktitle = {Wirtschaftsinformatik 2005: eEconomy, eGovernment, eSociety, 7. Internationale Tagung Wirtschaftsinformatik 2005, Bamberg, 23.2.2005 - 25.2.2005},
  editor = {Otto K. Ferstl and Elmar J. Sinz and Sven Eckert and Tilman Isselhorst},
  publisher = {Physica-Verlag},
  isbn = {3-7908-1574-8},
}