CREANDO: Tool for creating pervasive games to increase the learning motivation in higher education students

Jeferson Arango-López, Carlos C. Cerón Valdivieso, César A. Collazos, Francisco Luis Gutiérrez Vela, Fernando Moreira. CREANDO: Tool for creating pervasive games to increase the learning motivation in higher education students. Telematics and Informatics, 38:62-73, 2019. [doi]

@article{Arango-LopezVCV19,
  title = {CREANDO: Tool for creating pervasive games to increase the learning motivation in higher education students},
  author = {Jeferson Arango-López and Carlos C. Cerón Valdivieso and César A. Collazos and Francisco Luis Gutiérrez Vela and Fernando Moreira},
  year = {2019},
  doi = {10.1016/j.tele.2018.08.005},
  url = {https://doi.org/10.1016/j.tele.2018.08.005},
  researchr = {https://researchr.org/publication/Arango-LopezVCV19},
  cites = {0},
  citedby = {0},
  journal = {Telematics and Informatics},
  volume = {38},
  pages = {62-73},
}