Andrea Arghinenti. Animation workflow in KILLZONE3™: a fast facial retargeting system for game characters. In Mark Elendt, editor, International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2011, Vancouver, BC, Canada, August 7-11, 2011, Talks Proceedings. pages 37, ACM, 2011. [doi]
@inproceedings{Arghinenti11, title = {Animation workflow in KILLZONE3™: a fast facial retargeting system for game characters}, author = {Andrea Arghinenti}, year = {2011}, doi = {10.1145/2037826.2037875}, url = {http://doi.acm.org/10.1145/2037826.2037875}, researchr = {https://researchr.org/publication/Arghinenti11}, cites = {0}, citedby = {0}, pages = {37}, booktitle = {International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2011, Vancouver, BC, Canada, August 7-11, 2011, Talks Proceedings}, editor = {Mark Elendt}, publisher = {ACM}, isbn = {978-1-4503-0974-5}, }