Hierarchies of pervasive games by storyboarding

Oksana Arnold, Klaus P. Jantke, Sebastian Spundflasch. Hierarchies of pervasive games by storyboarding. In 2013 IEEE International Games Innovation Conference, IGIC 2013, Vancouver, BC, Canada, September 23-25, 2013. pages 6-15, IEEE, 2013. [doi]

@inproceedings{ArnoldJS13,
  title = {Hierarchies of pervasive games by storyboarding},
  author = {Oksana Arnold and Klaus P. Jantke and Sebastian Spundflasch},
  year = {2013},
  doi = {10.1109/IGIC.2013.6659165},
  url = {http://dx.doi.org/10.1109/IGIC.2013.6659165},
  researchr = {https://researchr.org/publication/ArnoldJS13},
  cites = {0},
  citedby = {0},
  pages = {6-15},
  booktitle = {2013 IEEE International Games Innovation Conference, IGIC 2013, Vancouver, BC, Canada, September 23-25, 2013},
  publisher = {IEEE},
  isbn = {978-1-4799-1244-5},
}