Oksana Arnold, Klaus P. Jantke, Sebastian Spundflasch. Hierarchies of pervasive games by storyboarding. In 2013 IEEE International Games Innovation Conference, IGIC 2013, Vancouver, BC, Canada, September 23-25, 2013. pages 6-15, IEEE, 2013. [doi]
@inproceedings{ArnoldJS13, title = {Hierarchies of pervasive games by storyboarding}, author = {Oksana Arnold and Klaus P. Jantke and Sebastian Spundflasch}, year = {2013}, doi = {10.1109/IGIC.2013.6659165}, url = {http://dx.doi.org/10.1109/IGIC.2013.6659165}, researchr = {https://researchr.org/publication/ArnoldJS13}, cites = {0}, citedby = {0}, pages = {6-15}, booktitle = {2013 IEEE International Games Innovation Conference, IGIC 2013, Vancouver, BC, Canada, September 23-25, 2013}, publisher = {IEEE}, isbn = {978-1-4799-1244-5}, }