Integrating Real-time Binaural Acoustics into VR Applications

Ingo Assenmacher, Torsten Kuhlen, Tobias Lentz, Michael Vorländer. Integrating Real-time Binaural Acoustics into VR Applications. In Sabine Coquillart, Martin Göbel, editors, Proceedings of the 10th Eurographics Symposium on Virtual Environments, EGVE 2004, Grenoble, France, June 8-9, 2004. pages 129-136, Eurographics Association, 2004. [doi]

@inproceedings{AssenmacherKLV04,
  title = {Integrating Real-time Binaural Acoustics into VR Applications},
  author = {Ingo Assenmacher and Torsten Kuhlen and Tobias Lentz and Michael Vorländer},
  year = {2004},
  doi = {10.2312/EGVE/EGVE04/129-136},
  url = {http://dx.doi.org/10.2312/EGVE/EGVE04/129-136},
  researchr = {https://researchr.org/publication/AssenmacherKLV04},
  cites = {0},
  citedby = {0},
  pages = {129-136},
  booktitle = {Proceedings of the 10th Eurographics Symposium on Virtual Environments, EGVE 2004, Grenoble, France, June 8-9, 2004},
  editor = {Sabine Coquillart and Martin Göbel},
  publisher = {Eurographics Association},
  isbn = {3-905673-10-X},
}