A Many-To-One Matching Game Approach to Achieve Low-Latency Exploiting Fogs and Caching

Bouchaib Assila, Abdellatif Kobbane, Mohammed El Koutbi. A Many-To-One Matching Game Approach to Achieve Low-Latency Exploiting Fogs and Caching. In 9th IFIP International Conference on New Technologies, Mobility and Security, NTMS 2018, Paris, France, February 26-28, 2018. pages 1-2, IEEE, 2018. [doi]

@inproceedings{AssilaKK18,
  title = {A Many-To-One Matching Game Approach to Achieve Low-Latency Exploiting Fogs and Caching},
  author = {Bouchaib Assila and Abdellatif Kobbane and Mohammed El Koutbi},
  year = {2018},
  doi = {10.1109/NTMS.2018.8328671},
  url = {https://doi.org/10.1109/NTMS.2018.8328671},
  researchr = {https://researchr.org/publication/AssilaKK18},
  cites = {0},
  citedby = {0},
  pages = {1-2},
  booktitle = {9th IFIP International Conference on New Technologies, Mobility and Security, NTMS 2018, Paris, France, February 26-28, 2018},
  publisher = {IEEE},
  isbn = {978-1-5386-3662-6},
}