Making the mainstream accessible: redefining the game

Matthew T. Atkinson, Sabahattin Gucukoglu, Colin H. C. Machin, Adrian E. Lawrence. Making the mainstream accessible: redefining the game. In Alan Heirich, Douglas Thomas, editors, Proceedings of the 2006 ACM SIGGRAPH symposium on Videogames, Sandbox '06, Boston, Massachusetts, USA, July 30-31, 2006. pages 21-28, ACM, 2006. [doi]

Authors

Matthew T. Atkinson

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Sabahattin Gucukoglu

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Colin H. C. Machin

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Adrian E. Lawrence

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