Practical Hand Skeleton Estimation Method Based on Monocular Camera

Sujung Bae, Jaehyeon Yoo, Moonsik Jeong, Vladimir Savin. Practical Hand Skeleton Estimation Method Based on Monocular Camera. In George Bebis, Richard Boyle, Bahram Parvin, Darko Koracin, Fatih Porikli, Sandra Skaff, Alireza Entezari, Jianyuan Min, Daisuke Iwai, Amela Sadagic, Carlos Scheidegger, Tobias Isenberg, editors, Advances in Visual Computing - 12th International Symposium, ISVC 2016, Las Vegas, NV, USA, December 12-14, 2016, Proceedings, Part II. Volume 10073 of Lecture Notes in Computer Science, pages 390-398, Springer, 2016. [doi]

@inproceedings{BaeYJS16,
  title = {Practical Hand Skeleton Estimation Method Based on Monocular Camera},
  author = {Sujung Bae and Jaehyeon Yoo and Moonsik Jeong and Vladimir Savin},
  year = {2016},
  doi = {10.1007/978-3-319-50832-0_38},
  url = {http://dx.doi.org/10.1007/978-3-319-50832-0_38},
  researchr = {https://researchr.org/publication/BaeYJS16},
  cites = {0},
  citedby = {0},
  pages = {390-398},
  booktitle = {Advances in Visual Computing - 12th International Symposium, ISVC 2016, Las Vegas, NV, USA, December 12-14, 2016, Proceedings, Part II},
  editor = {George Bebis and Richard Boyle and Bahram Parvin and Darko Koracin and Fatih Porikli and Sandra Skaff and Alireza Entezari and Jianyuan Min and Daisuke Iwai and Amela Sadagic and Carlos Scheidegger and Tobias Isenberg},
  volume = {10073},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-319-50831-3},
}