GAMETRAPP: Training app for post-editing neural machine trans-lation using gamification in professional settings

Cristina Toledo Báez. GAMETRAPP: Training app for post-editing neural machine trans-lation using gamification in professional settings. In Mary Nurminen, Judith Brenner, Maarit Koponen, Sirkku Latomaa, Mikhail Mikhailov, Frederike Schierl, Tharindu Ranasinghe, Eva Vanmassenhove, Sergi Alvarez Vidal, Nora Aranberri, Mara Nunziatini, Carla Parra Escartín, Mikel L. Forcada, Maja Popovic, Carolina Scarton, Helena Moniz, editors, Proceedings of the 24th Annual Conference of the European Association for Machine Translation, EAMT 2023, Tampere, Finland, 12-15 June 2023. pages 497-498, European Association for Machine Translation, 2023. [doi]

@inproceedings{Baez23,
  title = {GAMETRAPP: Training app for post-editing neural machine trans-lation using gamification in professional settings},
  author = {Cristina Toledo Báez},
  year = {2023},
  url = {https://aclanthology.org/2023.eamt-1.51},
  researchr = {https://researchr.org/publication/Baez23},
  cites = {0},
  citedby = {0},
  pages = {497-498},
  booktitle = {Proceedings of the 24th Annual Conference of the European Association for Machine Translation, EAMT 2023, Tampere, Finland, 12-15 June 2023},
  editor = {Mary Nurminen and Judith Brenner and Maarit Koponen and Sirkku Latomaa and Mikhail Mikhailov and Frederike Schierl and Tharindu Ranasinghe and Eva Vanmassenhove and Sergi Alvarez Vidal and Nora Aranberri and Mara Nunziatini and Carla Parra Escartín and Mikel L. Forcada and Maja Popovic and Carolina Scarton and Helena Moniz},
  publisher = {European Association for Machine Translation},
  isbn = {978-952-03-2947-1},
}