X3D/X3DOM, Blender Game Engine and OSG4WEB: Open source visualisation for cultural heritage environments

Antonio Baglivo, Francesca Delli Ponti, Daniele De Luca, Antonella Guidazzoli, Maria Chiara Liguori, Bruno Fanini. X3D/X3DOM, Blender Game Engine and OSG4WEB: Open source visualisation for cultural heritage environments. In 2013 Digital Heritage International Congress, Marseille, France, October 28 - November 1, 2013, Volume II. pages 711-718, IEEE, 2013. [doi]

@inproceedings{BaglivoPLGLF13,
  title = {X3D/X3DOM, Blender Game Engine and OSG4WEB: Open source visualisation for cultural heritage environments},
  author = {Antonio Baglivo and Francesca Delli Ponti and Daniele De Luca and Antonella Guidazzoli and Maria Chiara Liguori and Bruno Fanini},
  year = {2013},
  doi = {10.1109/DigitalHeritage.2013.6744840},
  url = {http://dx.doi.org/10.1109/DigitalHeritage.2013.6744840},
  researchr = {https://researchr.org/publication/BaglivoPLGLF13},
  cites = {0},
  citedby = {0},
  pages = {711-718},
  booktitle = {2013 Digital Heritage International Congress, Marseille, France, October 28 - November 1, 2013, Volume II},
  publisher = {IEEE},
  isbn = {978-1-4799-3168-2},
}