Antonio Baglivo, Francesca Delli Ponti, Daniele De Luca, Antonella Guidazzoli, Maria Chiara Liguori, Bruno Fanini. X3D/X3DOM, Blender Game Engine and OSG4WEB: Open source visualisation for cultural heritage environments. In 2013 Digital Heritage International Congress, Marseille, France, October 28 - November 1, 2013, Volume II. pages 711-718, IEEE, 2013. [doi]
@inproceedings{BaglivoPLGLF13, title = {X3D/X3DOM, Blender Game Engine and OSG4WEB: Open source visualisation for cultural heritage environments}, author = {Antonio Baglivo and Francesca Delli Ponti and Daniele De Luca and Antonella Guidazzoli and Maria Chiara Liguori and Bruno Fanini}, year = {2013}, doi = {10.1109/DigitalHeritage.2013.6744840}, url = {http://dx.doi.org/10.1109/DigitalHeritage.2013.6744840}, researchr = {https://researchr.org/publication/BaglivoPLGLF13}, cites = {0}, citedby = {0}, pages = {711-718}, booktitle = {2013 Digital Heritage International Congress, Marseille, France, October 28 - November 1, 2013, Volume II}, publisher = {IEEE}, isbn = {978-1-4799-3168-2}, }