Embodied Conversational Agents: Computing and Rendering Realistic Gaze Patterns

Gérard Bailly, Frédéric Elisei, Stephan Raidt, Alix Casari, Antoine Picot. Embodied Conversational Agents: Computing and Rendering Realistic Gaze Patterns. In Yueting Zhuang, Shiqiang Yang, Yong Rui, Qinming He, editors, Advances in Multimedia Information Processing - PCM 2006, 7th Pacific Rim Conference on Multimedia, Hangzhou, China, November 2-4, 2006, Proceedings. Volume 4261 of Lecture Notes in Computer Science, pages 9-18, Springer, 2006. [doi]

@inproceedings{BaillyERCP06,
  title = {Embodied Conversational Agents: Computing and Rendering Realistic Gaze Patterns},
  author = {Gérard Bailly and Frédéric Elisei and Stephan Raidt and Alix Casari and Antoine Picot},
  year = {2006},
  doi = {10.1007/11922162_2},
  url = {http://dx.doi.org/10.1007/11922162_2},
  researchr = {https://researchr.org/publication/BaillyERCP06},
  cites = {0},
  citedby = {0},
  pages = {9-18},
  booktitle = {Advances in Multimedia Information Processing - PCM 2006, 7th Pacific Rim Conference on Multimedia, Hangzhou, China, November 2-4, 2006, Proceedings},
  editor = {Yueting Zhuang and Shiqiang Yang and Yong Rui and Qinming He},
  volume = {4261},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {3-540-48766-2},
}