Non-photorealistic Rendering with Cartesian Genetic Programming Using Graphics Processing Units

Illya Bakurov, Brian J. Ross. Non-photorealistic Rendering with Cartesian Genetic Programming Using Graphics Processing Units. In Antonios Liapis, Juan Jesús Romero Cardalda, Anikó Ekárt, editors, Computational Intelligence in Music, Sound, Art and Design - 7th International Conference, EvoMUSART 2018, Parma, Italy, April 4-6, 2018, Proceedings. Volume 10783 of Lecture Notes in Computer Science, pages 34-49, Springer, 2018. [doi]

@inproceedings{BakurovR18,
  title = {Non-photorealistic Rendering with Cartesian Genetic Programming Using Graphics Processing Units},
  author = {Illya Bakurov and Brian J. Ross},
  year = {2018},
  doi = {10.1007/978-3-319-77583-8_3},
  url = {https://doi.org/10.1007/978-3-319-77583-8_3},
  researchr = {https://researchr.org/publication/BakurovR18},
  cites = {0},
  citedby = {0},
  pages = {34-49},
  booktitle = {Computational Intelligence in Music, Sound, Art and Design - 7th International Conference, EvoMUSART 2018, Parma, Italy, April 4-6, 2018, Proceedings},
  editor = {Antonios Liapis and Juan Jesús Romero Cardalda and Anikó Ekárt},
  volume = {10783},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-319-77583-8},
}