Agent Architecture for Mesh Based Simulation Systems

K. Banas. Agent Architecture for Mesh Based Simulation Systems. In Vassil N. Alexandrov, G. Dick van Albada, Peter M. A. Sloot, Jack Dongarra, editors, Computational Science - ICCS 2006, 6th International Conference, Reading, UK, May 28-31, 2006, Proceedings, Part III. Volume 3993 of Lecture Notes in Computer Science, pages 743-750, Springer, 2006. [doi]

@inproceedings{Banas06,
  title = {Agent Architecture for Mesh Based Simulation Systems},
  author = {K. Banas},
  year = {2006},
  doi = {10.1007/11758532_97},
  url = {http://dx.doi.org/10.1007/11758532_97},
  tags = {rule-based, architecture},
  researchr = {https://researchr.org/publication/Banas06},
  cites = {0},
  citedby = {0},
  pages = {743-750},
  booktitle = {Computational Science - ICCS 2006, 6th International Conference, Reading, UK, May 28-31, 2006, Proceedings, Part III},
  editor = {Vassil N. Alexandrov and G. Dick van Albada and Peter M. A. Sloot and Jack Dongarra},
  volume = {3993},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {3-540-34383-0},
}