Promoting New Patterns in Household Energy Consumption with Pervasive Learning Games

Magnus Bang, Anton Gustafsson, Cecilia Katzeff. Promoting New Patterns in Household Energy Consumption with Pervasive Learning Games. In Yvonne de Kort, Wijnand IJsselsteijn, Cees J. H. Midden, Berry Eggen, B. J. Fogg, editors, Persuasive Technology, Second International Conference on Persuasive Technology, PERSUASIVE 2007, Palo Alto, CA, USA, April 26-27, 2007, Revised Selected Papers. Volume 4744 of Lecture Notes in Computer Science, pages 55-63, Springer, 2007. [doi]

@inproceedings{BangGK07,
  title = {Promoting New Patterns in Household Energy Consumption with Pervasive Learning Games},
  author = {Magnus Bang and Anton Gustafsson and Cecilia Katzeff},
  year = {2007},
  doi = {10.1007/978-3-540-77006-0_7},
  url = {http://dx.doi.org/10.1007/978-3-540-77006-0_7},
  researchr = {https://researchr.org/publication/BangGK07},
  cites = {0},
  citedby = {0},
  pages = {55-63},
  booktitle = {Persuasive Technology, Second International Conference on Persuasive Technology, PERSUASIVE 2007, Palo Alto, CA, USA, April 26-27, 2007, Revised Selected Papers},
  editor = {Yvonne de Kort and Wijnand IJsselsteijn and Cees J. H. Midden and Berry Eggen and B. J. Fogg},
  volume = {4744},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-540-77005-3},
}