Fast Distance Computation Between a Point and Cylinders, Cones, Line-Swept Spheres and Cone-Spheres

Aurélien Barbier, Eric Galin. Fast Distance Computation Between a Point and Cylinders, Cones, Line-Swept Spheres and Cone-Spheres. J. Graphics Tools, 9(2):11-19, 2004. [doi]

@article{BarbierG04,
  title = {Fast Distance Computation Between a Point and Cylinders, Cones, Line-Swept Spheres and Cone-Spheres},
  author = {Aurélien Barbier and Eric Galin},
  year = {2004},
  doi = {10.1080/10867651.2004.10504892},
  url = {http://dx.doi.org/10.1080/10867651.2004.10504892},
  researchr = {https://researchr.org/publication/BarbierG04},
  cites = {0},
  citedby = {0},
  journal = {J. Graphics Tools},
  volume = {9},
  number = {2},
  pages = {11-19},
}