William H. Bares, Joël P. Grégoire, James C. Lester. Realtime Constraint-Based Cinematography for Complex Interactive 3D Worlds. In AAAI/IAAI. pages 1101-1106, 1998.
@inproceedings{BaresGL98, title = {Realtime Constraint-Based Cinematography for Complex Interactive 3D Worlds}, author = {William H. Bares and Joël P. Grégoire and James C. Lester}, year = {1998}, tags = {rule-based, constraints, C++}, researchr = {https://researchr.org/publication/BaresGL98}, cites = {0}, citedby = {0}, pages = {1101-1106}, booktitle = {AAAI/IAAI}, }