Oner Barut, Murat Haciomeroglu. Real-time collision-free linear trajectory generation on GPU for crowd simulations. The Visual Computer, 31(6-8):843-852, 2015. [doi]
@article{BarutH15, title = {Real-time collision-free linear trajectory generation on GPU for crowd simulations}, author = {Oner Barut and Murat Haciomeroglu}, year = {2015}, doi = {10.1007/s00371-015-1105-z}, url = {http://dx.doi.org/10.1007/s00371-015-1105-z}, researchr = {https://researchr.org/publication/BarutH15}, cites = {0}, citedby = {0}, journal = {The Visual Computer}, volume = {31}, number = {6-8}, pages = {843-852}, }