How players lose interest in playing a game: An empirical study based on distributions of total playing times

Christian Bauckhage, Kristian Kersting, Rafet Sifa, Christian Thurau, Anders Drachen, Alessandro Canossa. How players lose interest in playing a game: An empirical study based on distributions of total playing times. In 2012 IEEE Conference on Computational Intelligence and Games, CIG 2012, Granada, Spain, September 11-14, 2012. pages 139-146, IEEE, 2012. [doi]

@inproceedings{BauckhageKSTDC12,
  title = {How players lose interest in playing a game: An empirical study based on distributions of total playing times},
  author = {Christian Bauckhage and Kristian Kersting and Rafet Sifa and Christian Thurau and Anders Drachen and Alessandro Canossa},
  year = {2012},
  doi = {10.1109/CIG.2012.6374148},
  url = {http://dx.doi.org/10.1109/CIG.2012.6374148},
  researchr = {https://researchr.org/publication/BauckhageKSTDC12},
  cites = {0},
  citedby = {0},
  pages = {139-146},
  booktitle = {2012 IEEE Conference on Computational Intelligence and Games, CIG 2012, Granada, Spain, September 11-14, 2012},
  publisher = {IEEE},
  isbn = {978-1-4673-1193-9},
}