Julián Becerra-Sagredo, Leonardo Di G. Sigalotti, Jaime Klapp. A Particle Method for Fluid-Structure Interaction Simulations in Multiple GPUs. In Carlos Jaime Barrios Hernández, Isidoro Gitler, Jaime Klapp, editors, High Performance Computing - Third Latin American Conference, CARLA 2016, Mexico City, Mexico, August 29 - September 2, 2016, Revised Selected Papers. Volume 697 of Communications in Computer and Information Science, pages 346-358, 2016. [doi]
@inproceedings{Becerra-Sagredo16-0, title = {A Particle Method for Fluid-Structure Interaction Simulations in Multiple GPUs}, author = {Julián Becerra-Sagredo and Leonardo Di G. Sigalotti and Jaime Klapp}, year = {2016}, doi = {10.1007/978-3-319-57972-6_26}, url = {http://dx.doi.org/10.1007/978-3-319-57972-6_26}, researchr = {https://researchr.org/publication/Becerra-Sagredo16-0}, cites = {0}, citedby = {0}, pages = {346-358}, booktitle = {High Performance Computing - Third Latin American Conference, CARLA 2016, Mexico City, Mexico, August 29 - September 2, 2016, Revised Selected Papers}, editor = {Carlos Jaime Barrios Hernández and Isidoro Gitler and Jaime Klapp}, volume = {697}, series = {Communications in Computer and Information Science}, isbn = {978-3-319-57972-6}, }