Specifying and Implementing a Persuasion Dialogue Game Using Commitments and Arguments

Jamal Bentahar, Bernard Moulin, Brahim Chaib-draa. Specifying and Implementing a Persuasion Dialogue Game Using Commitments and Arguments. In Iyad Rahwan, Pavlos Moraitis, Chris Reed, editors, Argumentation in Multi-Agent Systems, First International Workshop, ArgMAS 2004, New York, NY, USA, July 19, 2004, Revised Selected and Invited Papers. Volume 3366 of Lecture Notes in Computer Science, pages 130-148, Springer, 2004. [doi]

@inproceedings{BentaharMC04,
  title = {Specifying and Implementing a Persuasion Dialogue Game Using Commitments and Arguments},
  author = {Jamal Bentahar and Bernard Moulin and Brahim Chaib-draa},
  year = {2004},
  url = {http://springerlink.metapress.com/openurl.asp?genre=article&issn=0302-9743&volume=3366&spage=130},
  researchr = {https://researchr.org/publication/BentaharMC04},
  cites = {0},
  citedby = {0},
  pages = {130-148},
  booktitle = {Argumentation in Multi-Agent Systems, First International Workshop, ArgMAS 2004, New York, NY, USA, July 19, 2004, Revised Selected and Invited Papers},
  editor = {Iyad Rahwan and Pavlos Moraitis and Chris Reed},
  volume = {3366},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {3-540-24526-X},
}