Assessing the impact of display size, game type, and usage context on mobile gaming QOE

Justus Beyer, Viktor Miruchna, Sebastian Möller. Assessing the impact of display size, game type, and usage context on mobile gaming QOE. In Sixth International Workshop on Quality of Multimedia Experience, QoMEX 2014, Singapore, September 18-20, 2014. pages 69-70, IEEE, 2014. [doi]

@inproceedings{BeyerMM14,
  title = {Assessing the impact of display size, game type, and usage context on mobile gaming QOE},
  author = {Justus Beyer and Viktor Miruchna and Sebastian Möller},
  year = {2014},
  doi = {10.1109/QoMEX.2014.6982297},
  url = {http://dx.doi.org/10.1109/QoMEX.2014.6982297},
  researchr = {https://researchr.org/publication/BeyerMM14},
  cites = {0},
  citedby = {0},
  pages = {69-70},
  booktitle = {Sixth International Workshop on Quality of Multimedia Experience, QoMEX 2014, Singapore, September 18-20, 2014},
  publisher = {IEEE},
  isbn = {978-1-4799-6536-6},
}