Varun Bhat, Gillian Smith 0001. Towards Automatically Abridging Game Levels. In Joseph C. Osborn, editor, Joint Proceedings of the AIIDE 2020 Workshops co-located with 16th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2020), Worcester, MA, USA, October 19-23, 2020 (online). Volume 2862 of CEUR Workshop Proceedings, CEUR-WS.org, 2020. [doi]
@inproceedings{Bhat020, title = {Towards Automatically Abridging Game Levels}, author = {Varun Bhat and Gillian Smith 0001}, year = {2020}, url = {http://ceur-ws.org/Vol-2862/paper14.pdf}, researchr = {https://researchr.org/publication/Bhat020}, cites = {0}, citedby = {0}, booktitle = {Joint Proceedings of the AIIDE 2020 Workshops co-located with 16th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2020), Worcester, MA, USA, October 19-23, 2020 (online)}, editor = {Joseph C. Osborn}, volume = {2862}, series = {CEUR Workshop Proceedings}, publisher = {CEUR-WS.org}, }