Extending Building Information Models into Game Engines

Ross Bille, Shamus P. Smith, Kim Maund, Graham Brewer. Extending Building Information Models into Game Engines. In Keith Nesbitt, Shamus P. Smith, Karen Blackmore, editors, Proceedings of the 2014 Conference on Interactive Entertainment, IE 2014, Newcastle, NSW, Australia, December 2-3, 2014. pages 1-8, ACM, 2014. [doi]

@inproceedings{BilleSMB14,
  title = {Extending Building Information Models into Game Engines},
  author = {Ross Bille and Shamus P. Smith and Kim Maund and Graham Brewer},
  year = {2014},
  doi = {10.1145/2677758.2677764},
  url = {http://doi.acm.org/10.1145/2677758.2677764},
  researchr = {https://researchr.org/publication/BilleSMB14},
  cites = {0},
  citedby = {0},
  pages = {1-8},
  booktitle = {Proceedings of the 2014 Conference on Interactive Entertainment, IE 2014, Newcastle, NSW, Australia, December 2-3, 2014},
  editor = {Keith Nesbitt and Shamus P. Smith and Karen Blackmore},
  publisher = {ACM},
  isbn = {978-1-4503-2790-9},
}