Exploring the Playfulness of Tools for Co-Designing Smart Connected Devices: A Case Study with Blind and Visually Impaired Students

Andreas Bischof, Kevin Lefeuvre, Albrecht Kurze, Michael Storz, Sören Totzauer, Arne Berger. Exploring the Playfulness of Tools for Co-Designing Smart Connected Devices: A Case Study with Blind and Visually Impaired Students. In Anna L. Cox, Zachary O. Toups, Regan L. Mandryk, Paul A. Cairns, Vero Vanden Abeele, Daniel M. Johnson 0001, editors, Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, Companion Extended Abstracts, CHI PLAY 2016, Austin, TX, USA, October 16 - 19, 2016. pages 93-99, ACM, 2016. [doi]

@inproceedings{BischofLKSTB16,
  title = {Exploring the Playfulness of Tools for Co-Designing Smart Connected Devices: A Case Study with Blind and Visually Impaired Students},
  author = {Andreas Bischof and Kevin Lefeuvre and Albrecht Kurze and Michael Storz and Sören Totzauer and Arne Berger},
  year = {2016},
  url = {http://dl.acm.org/citation.cfm?id=2987728},
  researchr = {https://researchr.org/publication/BischofLKSTB16},
  cites = {0},
  citedby = {0},
  pages = {93-99},
  booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, Companion Extended Abstracts, CHI PLAY 2016, Austin, TX, USA, October 16 - 19, 2016},
  editor = {Anna L. Cox and Zachary O. Toups and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson 0001},
  publisher = {ACM},
  isbn = {978-1-4503-4458-6},
}