Making Sense of Manhunt or Why We Play: The Seductions of Violent Entertainment

Matteo Bittanti. Making Sense of Manhunt or Why We Play: The Seductions of Violent Entertainment . In Digital Games Research Conference 2005, Changing Views: Worlds in Play, June 16-20, 2005, Vancouver, British Columbia, Canada. 2005. [doi]

@inproceedings{Bittanti05,
  title = { Making Sense of Manhunt  or  Why We Play: The Seductions of Violent Entertainment },
  author = {Matteo Bittanti},
  year = {2005},
  url = {http://www.gamesconference.org/digra2005/viewabstract.php?id=86},
  researchr = {https://researchr.org/publication/Bittanti05},
  cites = {0},
  citedby = {0},
  booktitle = {Digital Games Research Conference 2005, Changing Views: Worlds in Play, June 16-20, 2005, Vancouver, British Columbia, Canada},
}