General game-playing systems

Yngvi Björnsson. General game-playing systems. In Pier Luca Lanzi, editor, Proceedings of the 2009 IEEE Symposium on Computational Intelligence and Games, CIG 2009, Milano, Italy, 7-10 September, 2009. IEEE, 2009. [doi]

@inproceedings{Bjornsson09,
  title = {General game-playing systems},
  author = {Yngvi Björnsson},
  year = {2009},
  doi = {10.1109/CIG.2009.5286513},
  url = {http://dx.doi.org/10.1109/CIG.2009.5286513},
  researchr = {https://researchr.org/publication/Bjornsson09},
  cites = {0},
  citedby = {0},
  booktitle = {Proceedings of the 2009 IEEE Symposium on Computational Intelligence and Games, CIG 2009, Milano, Italy, 7-10 September, 2009},
  editor = {Pier Luca Lanzi},
  publisher = {IEEE},
  isbn = {978-1-4244-4814-2},
}