The Real-Time Strategy Game Multi-Objective Build Order Problem

Jason Blackford, Gary B. Lamont. The Real-Time Strategy Game Multi-Objective Build Order Problem. In Ian Horswill, Arnav Jhala, editors, Proceedings of the Tenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2014, October 3-7, 2014, North Carolina State University, Raleigh, NC, USA. AAAI, 2014. [doi]

@inproceedings{BlackfordL14,
  title = {The Real-Time Strategy Game Multi-Objective Build Order Problem},
  author = {Jason Blackford and Gary B. Lamont},
  year = {2014},
  url = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE14/paper/view/8962},
  researchr = {https://researchr.org/publication/BlackfordL14},
  cites = {0},
  citedby = {0},
  booktitle = {Proceedings of the Tenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2014, October 3-7, 2014, North Carolina State University, Raleigh, NC, USA},
  editor = {Ian Horswill and Arnav Jhala},
  publisher = {AAAI},
  isbn = {978-1-57735-681-3},
}