G3D: A gaming action dataset and real time action recognition evaluation framework

Victoria Bloom, Dimitrios Makris, Vasileios Argyriou. G3D: A gaming action dataset and real time action recognition evaluation framework. In 2012 IEEE Computer Society Conference on Computer Vision and Pattern Recognition Workshops, Providence, RI, USA, June 16-21, 2012. pages 7-12, IEEE, 2012. [doi]

@inproceedings{BloomMA12,
  title = {G3D: A gaming action dataset and real time action recognition evaluation framework},
  author = {Victoria Bloom and Dimitrios Makris and Vasileios Argyriou},
  year = {2012},
  doi = {10.1109/CVPRW.2012.6239175},
  url = {http://dx.doi.org/10.1109/CVPRW.2012.6239175},
  researchr = {https://researchr.org/publication/BloomMA12},
  cites = {0},
  citedby = {0},
  pages = {7-12},
  booktitle = {2012 IEEE Computer Society Conference on Computer Vision and Pattern Recognition Workshops, Providence, RI, USA, June 16-21, 2012},
  publisher = {IEEE},
  isbn = {978-1-4673-1611-8},
}